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*Dungeons & Dragons
Survivor (Non-PHB) Feats: FEY TELEPORTATION WINS!
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<blockquote data-quote="Phazonfish" data-source="post: 7878221" data-attributes="member: 6855766"><p>I compared them assuming no fighting style because I believe it to be a better indicator of the weapon + feat's inherent strength, but if you want to assess the value of its synergy with GW style that is also a worthwhile endeavor. Your numbers are still correct here, but if the Valenar picked up GW style I assume the Dual Wielder picked up the TWF style, so the Valenar no longer has the edge in terms of adding their ability mod on bonus damage. I wasn't impressed by the ~4 extra damage when the Valenar was the only one adding ability mod to damage, and I'm still not impressed by the 4.5 extra damage you generate on turns where you land 3 non-bonus attacks.</p><p></p><p></p><p>Personally I disagree; I think it would still fail to measure up to the standard the PHB establishes with GWM/SS builds. I've been awake for like 2 minutes though, so I've no figures to support this at this time.</p><p></p><p>Quick point of order: While either one may be slightly better under the right conditions, I think we've pretty thoroughly proven that Revenant Blade builds and Dual Wielding builds are pretty equivalent; and Dual Wielding builds, while far from the strongest under the sun, are not bad either. I hope no one thought I was legitimately disparaging the Revenant Blade, trashing on things you downvote is just part of Survivor threads.</p></blockquote><p></p>
[QUOTE="Phazonfish, post: 7878221, member: 6855766"] I compared them assuming no fighting style because I believe it to be a better indicator of the weapon + feat's inherent strength, but if you want to assess the value of its synergy with GW style that is also a worthwhile endeavor. Your numbers are still correct here, but if the Valenar picked up GW style I assume the Dual Wielder picked up the TWF style, so the Valenar no longer has the edge in terms of adding their ability mod on bonus damage. I wasn't impressed by the ~4 extra damage when the Valenar was the only one adding ability mod to damage, and I'm still not impressed by the 4.5 extra damage you generate on turns where you land 3 non-bonus attacks. Personally I disagree; I think it would still fail to measure up to the standard the PHB establishes with GWM/SS builds. I've been awake for like 2 minutes though, so I've no figures to support this at this time. Quick point of order: While either one may be slightly better under the right conditions, I think we've pretty thoroughly proven that Revenant Blade builds and Dual Wielding builds are pretty equivalent; and Dual Wielding builds, while far from the strongest under the sun, are not bad either. I hope no one thought I was legitimately disparaging the Revenant Blade, trashing on things you downvote is just part of Survivor threads. [/QUOTE]
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Survivor (Non-PHB) Feats: FEY TELEPORTATION WINS!
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