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<blockquote data-quote="airwalkrr" data-source="post: 6103281" data-attributes="member: 12460"><p>How many traps and how frequently they occur in my campaign will be dependent upon how well the party can manage them. If you don't have anyone with trapfinding, I won't make them a big part of the campaign. So you don't need to worry about that.</p><p></p><p>I don't intend to have a massive list of house rules. I will pick a system and go with it, perhaps making a few small adjustments. So I am not likely to be receptive to dissecting each and every rule of the game. It is easier on players when they can rely upon the mechanics in the book for 99% of circumstances.</p><p></p><p>At any rate, I am not yet ready to begin this campaign and only three players have thus far expressed interest. It may be a month or more before I am ready to begin. If using PF is a way to get more players, I may be open to it, but rules will be limited to the core rulebook.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 6103281, member: 12460"] How many traps and how frequently they occur in my campaign will be dependent upon how well the party can manage them. If you don't have anyone with trapfinding, I won't make them a big part of the campaign. So you don't need to worry about that. I don't intend to have a massive list of house rules. I will pick a system and go with it, perhaps making a few small adjustments. So I am not likely to be receptive to dissecting each and every rule of the game. It is easier on players when they can rely upon the mechanics in the book for 99% of circumstances. At any rate, I am not yet ready to begin this campaign and only three players have thus far expressed interest. It may be a month or more before I am ready to begin. If using PF is a way to get more players, I may be open to it, but rules will be limited to the core rulebook. [/QUOTE]
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