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<blockquote data-quote="pemerton" data-source="post: 7448441" data-attributes="member: 42582"><p>I don't think the latter is system-independent at all. Compare [MENTION=6696971]Manbearcat[/MENTION]'s example of DitV, where the system establishes a relationship with the PC's brother; or In a Wicked Age (that's on my mind befause <a href="http://www.enworld.org/forum/showthread.php?642562-In-a-Wicked-Age-session-report" target="_blank">I GMed a short session of it not too long ago</a>) which establishes interlinked and conflicting "best interests" for each character (PC and NPC).</p><p></p><p> Ie not system-independent.</p><p></p><p>OK, replace "force" with "invite" or "create the opportunity"?</p><p></p><p>In relation to the question in the OP, the bit of bolded is key. <em>The GM twists and weaves the threads</em> is metaphor; but what does it look like literally?</p><p></p><p>For instance, should every situation that is framed by the GM have, implicit in it, not just the prospect of success (in relationship to dramatic need), but the prospect of paying some cost (in relationship to a different dramatic need)? Or can the cost be brought into play in the narration of failure, if failure occurs? The latter looks like it has the potential to be narratively arbitrary, but perhaps that's just the result of stating things abstractly?</p></blockquote><p></p>
[QUOTE="pemerton, post: 7448441, member: 42582"] I don't think the latter is system-independent at all. Compare [MENTION=6696971]Manbearcat[/MENTION]'s example of DitV, where the system establishes a relationship with the PC's brother; or In a Wicked Age (that's on my mind befause [url=http://www.enworld.org/forum/showthread.php?642562-In-a-Wicked-Age-session-report]I GMed a short session of it not too long ago[/url]) which establishes interlinked and conflicting "best interests" for each character (PC and NPC). Ie not system-independent. OK, replace "force" with "invite" or "create the opportunity"? In relation to the question in the OP, the bit of bolded is key. [I]The GM twists and weaves the threads[/I] is metaphor; but what does it look like literally? For instance, should every situation that is framed by the GM have, implicit in it, not just the prospect of success (in relationship to dramatic need), but the prospect of paying some cost (in relationship to a different dramatic need)? Or can the cost be brought into play in the narration of failure, if failure occurs? The latter looks like it has the potential to be narratively arbitrary, but perhaps that's just the result of stating things abstractly? [/QUOTE]
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