Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Suspension of Disbelief
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fusangite" data-source="post: 2447761" data-attributes="member: 7240"><p>I'm pretty good at suspending disbelief in an RPG but certain kinds of events in a session can just ruin it for me and put me in quite a foul temper. My current DM has made a very culturally rich world that I find it enjoyable and easy to get immersed in. My PC naturally remmebers his culture and has a feel for his environment. </p><p></p><p>Unfortunately, every few months, my DM throws the party a puzzle of some sort that is absolutely guaranteed without fail to annihilate my suspension of disbelief for whatever session the puzzle appears in and usually a session or two after. </p><p></p><p>These puzzles consistently reference things outside the campaign world. Our DM has lovingly crafted all these different languages in our world based that have complex and realistic relationships to one another and reveal interesting things about the world's cultures and history. AND YET. The first three "puzzles" our characters were faced with were word-games in English -- when I asked what game language they were in, the DM did not know. It had not occurred to him that giving us essentially English crossword puzzles might damage our ability to believe in the reality of his game world's languages. After the third incident with this, I finally told him that this sort of thing was damaging my suspension of disbelief. As I put it; I find subtitled worlds credible, not dubbed ones.</p><p></p><p>I wish, now, that I hadn't complained. The replacement puzzles were so much worse tonight. One was based on Sun Tzu's art of war. The other, however, required that one read a 424-page work of 19th century military theory (apparently a seminal work) before the game. (He told us we would need to do this but none of us did. I figured 223 pages of Sun Tzu and commentaries was sufficient to indicate my commitment as a player.) The thing is that the game world we're in has absolutely nothing whatsoever to do with Taoist or Prussian theories of war -- there are no symbolic resonances, no narrative parallels; the world is based on the 15th century Pontic steppe and the creation of Muscovy after the Black Death. </p><p></p><p>Anyway, we failed to solve the second puzzle. But there couldn't be any consequences because like every other puzzle episode, no contingency plan had been established for what would happen if our characters didn't know 19th century Prussian military theory. Sorry -- side complaint -- not what the thread is about. Pardon me while I vent pointlessly. </p><p></p><p>So, I'm curious: what does it take to wreck your suspension of disbelief in a D&D game? Amusing/sad stories would be appreciated. I'm also interested in getting a sense of whether it is normal for the things that damage mine to damage others' suspension of disbelief or whether this stuff is just me.</p></blockquote><p></p>
[QUOTE="fusangite, post: 2447761, member: 7240"] I'm pretty good at suspending disbelief in an RPG but certain kinds of events in a session can just ruin it for me and put me in quite a foul temper. My current DM has made a very culturally rich world that I find it enjoyable and easy to get immersed in. My PC naturally remmebers his culture and has a feel for his environment. Unfortunately, every few months, my DM throws the party a puzzle of some sort that is absolutely guaranteed without fail to annihilate my suspension of disbelief for whatever session the puzzle appears in and usually a session or two after. These puzzles consistently reference things outside the campaign world. Our DM has lovingly crafted all these different languages in our world based that have complex and realistic relationships to one another and reveal interesting things about the world's cultures and history. AND YET. The first three "puzzles" our characters were faced with were word-games in English -- when I asked what game language they were in, the DM did not know. It had not occurred to him that giving us essentially English crossword puzzles might damage our ability to believe in the reality of his game world's languages. After the third incident with this, I finally told him that this sort of thing was damaging my suspension of disbelief. As I put it; I find subtitled worlds credible, not dubbed ones. I wish, now, that I hadn't complained. The replacement puzzles were so much worse tonight. One was based on Sun Tzu's art of war. The other, however, required that one read a 424-page work of 19th century military theory (apparently a seminal work) before the game. (He told us we would need to do this but none of us did. I figured 223 pages of Sun Tzu and commentaries was sufficient to indicate my commitment as a player.) The thing is that the game world we're in has absolutely nothing whatsoever to do with Taoist or Prussian theories of war -- there are no symbolic resonances, no narrative parallels; the world is based on the 15th century Pontic steppe and the creation of Muscovy after the Black Death. Anyway, we failed to solve the second puzzle. But there couldn't be any consequences because like every other puzzle episode, no contingency plan had been established for what would happen if our characters didn't know 19th century Prussian military theory. Sorry -- side complaint -- not what the thread is about. Pardon me while I vent pointlessly. So, I'm curious: what does it take to wreck your suspension of disbelief in a D&D game? Amusing/sad stories would be appreciated. I'm also interested in getting a sense of whether it is normal for the things that damage mine to damage others' suspension of disbelief or whether this stuff is just me. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Suspension of Disbelief
Top