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Sustaining a Technological Anacronism

Frankly, I wonder if some players choose to not "get" things like Steampunk.

What's to get? I have no affection for steampunk because I see it as largely being more concerned with aesthetics than with anything of substance. Of course, if I was playing a fantasy game with mecha and lasers I wouldn't balk at the inclusion of steampunk.

Weird how people can only suspend their disbelief and stretch their imaginations is really familiar ways:

I can suspend my disbelief with fantasy because, hey, it's fantasy that's what you do. I can suspend my disbelief with a lot of science fiction but there's a point where it shatters. i.e. I could accept a time traveling dude that switches bodies on occasion but I could not accept a Great Britain whose nuclear arsenal could not be used unless the United Nations deigned to provide them with the necessary codes for launch.

The problem with steampunk is that we've already gone through the age of steam in real life. I just can't suspend my disbelief unless steampunk is operating because of some magical reason. (Like the RPG Deadlands.)
 

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Odly enough, they seem perfectly accepting of an underwater super-race with mecha, lasers and other ultra advanced tech, but don't feel right about any steam technology they encounter, even though I've already established that the setting is steam-punk merged with medieval fantasy.

I think it's to do with how overt the fantastical is. If the fantasy elements are really in-your-face, and make no bones about being impossible, then players will just accept it as part of the fantasy. However, if it looks plausible, but one or more players know that "it doesn't work like that", then you potentially have a problem, because then the fantasy is fighting against their real-world knowledge.

Any way I can have the players accept the level of technology, rather than having them say "This is high fantasy, so that shouldn't be there"?

I think you can help matters by making sure the steampunk stuff is built very clearly into the setting. So, don't have the PCs occasionally encounter steampunk stuff - have them encounter and use it all the time - from the steam-powered carriages, to the streets lit by gaslight, to the printing presses, and so on. That way, it becomes just a matter of set dressing, and hopefully accepted.

And then, when you do need to introduce some out-there steampunk monster, or difference engine, or whatever, it is just an outgrowth of the technology they've gotten used to encountering.

I can suspend my disbelief with fantasy because, hey, it's fantasy that's what you do. I can suspend my disbelief with a lot of science fiction but there's a point where it shatters. i.e. I could accept a time traveling dude that switches bodies on occasion but I could not accept a Great Britain whose nuclear arsenal could not be used unless the United Nations deigned to provide them with the necessary codes for launch.

For me, it was the "universal roaming" on the mobile phones that really bugged me. My job is in consumer electronics, with an emphasis on short-range wireless. I know how mobile phones work, in almost sickening detail. And so, when the Doctor japped the phone with his sonic screwdriver, and declared that it now had "universal roaming", that created major problems for me. I don't care what magic wand you have, those components cannot do that, and cannot be made to do that. In order to do that, he would have had to fundamentally alter the physical makeup of the phone, or rewrite physics around the phone... and if his sonic screwdriver can do that, then the rest of the story becomes meaningless, because any and all threats become trivial.

(Conversely, had he instead taken the sim card out of the phone and put it in a different phone, preferably a suitably futuristic-looking one, that wouldn't have been an issue. Because as soon as you do that, you're tying in to sci-fi tech where all bets are off. But the juxtaposition of the two, that was an issue.)
 

Meh. Fantasy, scifi, steampunk, dieselpunk - it's a matter of what is your favorite window dressing. Fun fact: unless it's a hydro-electric, solar, or a gas-powered generator, your local powerplant is churning out electricity using steam (created by a fossil fuel or nuclear source, but still steam)

[MENTION=22424]delericho[/MENTION]: Before the newer series of Dr. Who, I think I heard something about the sonic screwdriver being banned from use because the writers were relying on it too much for deus ex machina.

[MENTION=4534]MGibster[/MENTION]: I'm playing with the pro/con steampunk trope in my own setting where a select few half-elves are overcomplicating things. Or you're a card carrying member of the Church of Celestial Gears. It doesn't catch on in the rest of the world because a. magic can probably do it better, b. magic definatly can do it safer, c. people understand or at least accept magic and d. whenever someone tries to built a railroad, ogres keep pulling up the tracks for the free iron. Granted, steam is produced by a bound fire elemental or such, so magic is still involved.
 

I fail to grok the issue here.

DM: Hey, this is the setting.
Players: uh, thats not D&D.
DM: Ok, so what are *you* running?

In short tell your players to lighten up on the d-baggery and roll with it. Who knows, they might just have fun.
 

The difference is that, while advances, mechas, lasers and under water habitats are still theoretically possible or even already reality.
But we are pretty sure that steam can't do most of the stuff it does in steampunk.
So maybe that is the issue?

Also some persons simply can't accept certain genres.
I for example simply can't play superhero games because I simply can't wrap my head around all the implied genre conventions of superheroe settings. But a equally powerful mage character in a fantasy setting is fine.
 
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The difference is that, while advances, mechas, lasers and under water habitats are still theoretically possible or even already reality.

But we are pretty sure that steam can't do most of the stuff it does in steampunk.

So maybe that is the issue?

When was the last time you tried throwing a fist full of bat poop at an advancing army of goblins?
 


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