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<blockquote data-quote="Jemal" data-source="post: 620897" data-attributes="member: 9026"><p>The message is sent but there is no reply. Either they didn't get it, or they are ignoring it.</p><p></p><p>As you try to wheel the ship around to get out of range some of the other turbolasers that just came online start firing at you. With quick reflexes and excellent piloting skill you are able to avoid the most of them, taking a few minor scratches to the hull that do little more than shake the ship. But one of them blasts a hole right through the hull, in the back half of the ship... Warnnig signs start flaring all over the ship as you see the Imperials heading down towards the surface of the station, the lasers having a harder time tracking them as they get closer to the docking port they're aiming at.</p><p></p><p>Meanwhile you, too, are heading for a docking port... Just not of your own choice. IT's obvious by all the shorted systems and warning lights that even if you manage to land in one piece this ship is done for... Maybe the imperials will be giving you a lift after all.</p><p></p><p>OOC: Sorry guys, I'm not TRYING to railroad you, but the ships got like 10 HP left (And for a ship with hundreds that's SO not good). Hyperdrive is gone, most of the rest of the ship is depressurized (Except where you guys are right now), and sublight engines are at 10% power.</p><p></p><p>EDIT: As to how you knew they were Imps.. All ships have transponder codes, and nobody turned theirs off or disguised them which means any time you get on someones sensors it automatically tells them "Imperial" "Republic" "Etc". It's how they flag ships as friendlies, unfriendlies, and unknowns during battles.</p></blockquote><p></p>
[QUOTE="Jemal, post: 620897, member: 9026"] The message is sent but there is no reply. Either they didn't get it, or they are ignoring it. As you try to wheel the ship around to get out of range some of the other turbolasers that just came online start firing at you. With quick reflexes and excellent piloting skill you are able to avoid the most of them, taking a few minor scratches to the hull that do little more than shake the ship. But one of them blasts a hole right through the hull, in the back half of the ship... Warnnig signs start flaring all over the ship as you see the Imperials heading down towards the surface of the station, the lasers having a harder time tracking them as they get closer to the docking port they're aiming at. Meanwhile you, too, are heading for a docking port... Just not of your own choice. IT's obvious by all the shorted systems and warning lights that even if you manage to land in one piece this ship is done for... Maybe the imperials will be giving you a lift after all. OOC: Sorry guys, I'm not TRYING to railroad you, but the ships got like 10 HP left (And for a ship with hundreds that's SO not good). Hyperdrive is gone, most of the rest of the ship is depressurized (Except where you guys are right now), and sublight engines are at 10% power. EDIT: As to how you knew they were Imps.. All ships have transponder codes, and nobody turned theirs off or disguised them which means any time you get on someones sensors it automatically tells them "Imperial" "Republic" "Etc". It's how they flag ships as friendlies, unfriendlies, and unknowns during battles. [/QUOTE]
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