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SW saga edition overview at WotC
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<blockquote data-quote="Turjan" data-source="post: 3265101" data-attributes="member: 3477"><p>You can always take a lawyer to the battlefield <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p><p></p><p></p><p></p><p>I'm really curious how all the changes will work out. I like the class changes. The jedi dichotomy looked always a bit artificial, the fringer was lacking a niche and the tech specialist was a weak one-trick-pony. I'll have a look at how the loss of the force adept was compensated and will keep my judgement on that till I see it. Less base classes with broader abilities is something I really like. I hope the number of skill points didn't go down so that the range of what a character can do actually went up with the consolidation of skills.</p><p></p><p>I don't like miniatures and hope that their use can be easily ignored without too many penalties. As far as the rest is concerned, I'll have to see it in order to make up my opinion.</p></blockquote><p></p>
[QUOTE="Turjan, post: 3265101, member: 3477"] You can always take a lawyer to the battlefield :). I'm really curious how all the changes will work out. I like the class changes. The jedi dichotomy looked always a bit artificial, the fringer was lacking a niche and the tech specialist was a weak one-trick-pony. I'll have a look at how the loss of the force adept was compensated and will keep my judgement on that till I see it. Less base classes with broader abilities is something I really like. I hope the number of skill points didn't go down so that the range of what a character can do actually went up with the consolidation of skills. I don't like miniatures and hope that their use can be easily ignored without too many penalties. As far as the rest is concerned, I'll have to see it in order to make up my opinion. [/QUOTE]
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