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SW saga edition problems and gotchas?
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<blockquote data-quote="pukunui" data-source="post: 4514403" data-attributes="member: 54629"><p>This is something I'm very interested in doing. While I like 4e a lot more than I liked 3.5, lately the whole powers structure has started rubbing me the wrong way. It's just coming across as too artificial for my taste, particularly with the Martial exploits.</p><p></p><p>I've only <em>played</em> SWSE, whereas I've only <em>DMed</em> 4e, but I'm finding more and more that I prefer SWSE's talent tree class structure to 4e's powers structure. This is the biggest issue between the two for me. If WotC had stuck with talents for 4e, I'd be a very happy chappy indeed.</p><p></p><p>I wonder which would be easier:</p><p></p><p>1) Converting SWSE to a fantasy game, or</p><p>2) Ripping out the 4e class powers/features and replacing them with a more open-ended talent tree system that works for 30 levels.</p><p></p><p>Right now I'm waiting for The Gneech to finish v2 of his S&S Saga conversion. I really like his original conversion, but I think I might like the new one even more, and I don't really want to try doing my own conversion or whatever until I've seen his new one.</p><p></p><p>Anyway, I'll be watching this thread with interest to see what other developments come up and see what other issues with the original SWSE rules there are.</p><p></p><p>As a player (and a powergamer at that), having Skill Focus grant +5 is fantastic, but I can see how it might be an issue from the GM's point of view.</p></blockquote><p></p>
[QUOTE="pukunui, post: 4514403, member: 54629"] This is something I'm very interested in doing. While I like 4e a lot more than I liked 3.5, lately the whole powers structure has started rubbing me the wrong way. It's just coming across as too artificial for my taste, particularly with the Martial exploits. I've only [I]played[/I] SWSE, whereas I've only [I]DMed[/I] 4e, but I'm finding more and more that I prefer SWSE's talent tree class structure to 4e's powers structure. This is the biggest issue between the two for me. If WotC had stuck with talents for 4e, I'd be a very happy chappy indeed. I wonder which would be easier: 1) Converting SWSE to a fantasy game, or 2) Ripping out the 4e class powers/features and replacing them with a more open-ended talent tree system that works for 30 levels. Right now I'm waiting for The Gneech to finish v2 of his S&S Saga conversion. I really like his original conversion, but I think I might like the new one even more, and I don't really want to try doing my own conversion or whatever until I've seen his new one. Anyway, I'll be watching this thread with interest to see what other developments come up and see what other issues with the original SWSE rules there are. As a player (and a powergamer at that), having Skill Focus grant +5 is fantastic, but I can see how it might be an issue from the GM's point of view. [/QUOTE]
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