Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
SW5e creator stepping away from project
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Steel_Wind" data-source="post: 9054490" data-attributes="member: 20741"><p>To be clear, <strong><span style="color: rgb(243, 121, 52)"><em>SW5e s still going strong</em></span></strong> at <a href="https://sw5e.com/" target="_blank">SW5e.com </a>Discussion on <a href="https://www.reddit.com/r/sw5e/" target="_blank">SW5e reddit </a>and on <a href="https://discord.gg/bVp74ZF2" target="_blank">SW5e's discord </a>continues unabated and with new material and adventures being turned out weekly.</p><p></p><p>Perhaps most importantly, development on SW5e for Foundry VTT also continues and is at a robust level of community support. SW5e for Foundry is on its own<a href="https://discord.gg/4sH9HVjf" target="_blank"> SW5e for FVTT discord</a> server, not on the Foundry VTT discord server. <a href="https://github.com/sw5e-foundry/sw5e/releases/download/2.1.5.2.4.7/system.zip" target="_blank">SW5e for ver 10 of FVTT</a> has been released since 2022 and is working very well. A new version of T<a href="https://github.com/sw5e-foundry/token-action-hud-sw5e/releases/download/v1.4.0.2/module.zip" target="_blank">oken Action HUD for SW5e</a> has been released which provides complete functionality to TAH in SW5e, and similar additions have been made for<a href="https://github.com/jtljac/simbuls-cover-calculator-sw5e/archive/refs/heads/main.zip" target="_blank"> other critical modules in FVTT ver 10</a>. Work on V11 version of SW5e will be released later this summer.</p><p></p><p>[ATTACH=full]288913[/ATTACH]</p><p></p><p>Because SW5e IS heavily based on 5e, almost all modules released for 5e for FVTT work with SW5e. This includes MidiQOL and Dynamic Active Effects (DAE). This is a BIG DEAL as that means that the tools exist within FVTT to automate combat in SW5e, complete with animations and sound effects (see below).</p><p></p><p>Other significant support on Foundry VTT includes <a href="https://cdn.discordapp.com/attachments/961802277474148382/986297213598715944/fvtt-autoanimations-autorecognition.json" target="_blank">Callen's Autorec </a>and<a href="https://groinkick.freeforums.net/thread/14/star-wars-sound-effects-thread" target="_blank"> Star Wars Snd FX for SW5e</a>. This installs along side <a href="https://www.jb2a.com/Library_Preview/#Lasersword" target="_blank">JB2A's Patreon animations</a> and <a href="https://github.com/otigon/automated-jb2a-animations/archive/refs/heads/main.zip" target="_blank">Automated Animations </a>to provide an easy to use and configure one stop solution to animated attacks and sound FX while playing the game in FVTT. It installs lickety split without issue. Blasters go pew-pew, and lightsabers hum and swoosh like you would expect them to do.</p><p></p><p><strong><span style="color: rgb(243, 121, 52)">tl;dr:</span></strong> There are over 200+ RPG systems for Foundry VTT. The best supported of those systems is 5e and Pathfinder 2nd Ed, no question. The next best supported? The entirely unlicensed and wholly fan written SW5e is probably 3rd. Yes, in my opinion, the degree of support for SW5e on FVTT is better than <em>Warhammer FRP, Savage Worlds, Pathfinder 1</em>, or <em>Starfinder</em>. That is pretty impressive for an unlicensed, under the radar, fan hack of an existing RPG system.</p><p></p><p>And above all? It plays REALLY WELL. It<strong><em><span style="color: rgb(243, 121, 52)"> feels </span></em></strong>like Star Wars in a way that prior licensed versions of an RPG set in the Star Wars milieu never really did. The fans got it right with SW5e.</p><p></p><p>If you are looking for something to play? <a href="https://raw.githubusercontent.com/Jvovillia/dawnofdefiance/main/module.json" target="_blank">The Dawn of Defiance Adv Path</a>, originally released by WotC for Star Wars: SAGA Edition has been totally overhauled and re-released for SW5e, too. It has also been <a href="https://discordapp.com/channels/727847839631278110/1022828013043318885/1087345485045579839" target="_blank">recently updated for further refinements</a> in terms of treasure rewards, per level, and <a href="https://drive.google.com/drive/folders/1pb5tAbnkBleNGjOqxHSv_ntZlLUGXRsO" target="_blank">the maps have been overhauled,</a> too. The result is a complete campaign for SW5e that installs in Foundry, level 1-17 -- <strong>and is ready for play.</strong></p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 9054490, member: 20741"] To be clear, [B][COLOR=rgb(243, 121, 52)][I]SW5e s still going strong[/I][/COLOR][/B] at [URL='https://sw5e.com/']SW5e.com [/URL]Discussion on [URL='https://www.reddit.com/r/sw5e/']SW5e reddit [/URL]and on [URL='https://discord.gg/bVp74ZF2']SW5e's discord [/URL]continues unabated and with new material and adventures being turned out weekly. Perhaps most importantly, development on SW5e for Foundry VTT also continues and is at a robust level of community support. SW5e for Foundry is on its own[URL='https://discord.gg/4sH9HVjf'] SW5e for FVTT discord[/URL] server, not on the Foundry VTT discord server. [URL='https://github.com/sw5e-foundry/sw5e/releases/download/2.1.5.2.4.7/system.zip']SW5e for ver 10 of FVTT[/URL] has been released since 2022 and is working very well. A new version of T[URL='https://github.com/sw5e-foundry/token-action-hud-sw5e/releases/download/v1.4.0.2/module.zip']oken Action HUD for SW5e[/URL] has been released which provides complete functionality to TAH in SW5e, and similar additions have been made for[URL='https://github.com/jtljac/simbuls-cover-calculator-sw5e/archive/refs/heads/main.zip'] other critical modules in FVTT ver 10[/URL]. Work on V11 version of SW5e will be released later this summer. [ATTACH type="full" alt="1687883256254.png"]288913[/ATTACH] Because SW5e IS heavily based on 5e, almost all modules released for 5e for FVTT work with SW5e. This includes MidiQOL and Dynamic Active Effects (DAE). This is a BIG DEAL as that means that the tools exist within FVTT to automate combat in SW5e, complete with animations and sound effects (see below). Other significant support on Foundry VTT includes [URL='https://cdn.discordapp.com/attachments/961802277474148382/986297213598715944/fvtt-autoanimations-autorecognition.json']Callen's Autorec [/URL]and[URL='https://groinkick.freeforums.net/thread/14/star-wars-sound-effects-thread'] Star Wars Snd FX for SW5e[/URL]. This installs along side [URL='https://www.jb2a.com/Library_Preview/#Lasersword']JB2A's Patreon animations[/URL] and [URL='https://github.com/otigon/automated-jb2a-animations/archive/refs/heads/main.zip']Automated Animations [/URL]to provide an easy to use and configure one stop solution to animated attacks and sound FX while playing the game in FVTT. It installs lickety split without issue. Blasters go pew-pew, and lightsabers hum and swoosh like you would expect them to do. [B][COLOR=rgb(243, 121, 52)]tl;dr:[/COLOR][/B] There are over 200+ RPG systems for Foundry VTT. The best supported of those systems is 5e and Pathfinder 2nd Ed, no question. The next best supported? The entirely unlicensed and wholly fan written SW5e is probably 3rd. Yes, in my opinion, the degree of support for SW5e on FVTT is better than [I]Warhammer FRP, Savage Worlds, Pathfinder 1[/I], or [I]Starfinder[/I]. That is pretty impressive for an unlicensed, under the radar, fan hack of an existing RPG system. And above all? It plays REALLY WELL. It[B][I][COLOR=rgb(243, 121, 52)] feels [/COLOR][/I][/B]like Star Wars in a way that prior licensed versions of an RPG set in the Star Wars milieu never really did. The fans got it right with SW5e. If you are looking for something to play? [URL='https://raw.githubusercontent.com/Jvovillia/dawnofdefiance/main/module.json']The Dawn of Defiance Adv Path[/URL], originally released by WotC for Star Wars: SAGA Edition has been totally overhauled and re-released for SW5e, too. It has also been [URL='https://discordapp.com/channels/727847839631278110/1022828013043318885/1087345485045579839']recently updated for further refinements[/URL] in terms of treasure rewards, per level, and [URL='https://drive.google.com/drive/folders/1pb5tAbnkBleNGjOqxHSv_ntZlLUGXRsO']the maps have been overhauled,[/URL] too. The result is a complete campaign for SW5e that installs in Foundry, level 1-17 -- [B]and is ready for play.[/B] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
SW5e creator stepping away from project
Top