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Swallow Whole and Fly = problem!?
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<blockquote data-quote="azmodean" data-source="post: 2033020" data-attributes="member: 26590"><p>In the SRD entries, there are some large creatures with weights under 1,000 lbs listed, but on the other hand there are some with weights of 6,000 lbs! Even with a strength of 30, a small biped's lifting weight is 1,200 lbs, so it's definitely on the line. I'd say if you would describe the creature as "beefy" or "stocky" it would probably exceed 1,500 lbs or so.</p><p></p><p>On the other hand I don't see any problem with this tactic working if the weight being lifted is within the range of the target.</p><p></p><p>However! Flying speed while so encumbered would be 40', and speed while ascending is halved, so he would only be able to ascend at 20' per move action!!! (these are 3.5 rules, I don't know how much they may have been changed from 3.0, but it is resonable to assume that 1. speed is reduced from encumberance and 2. ascending is slower than normal flight.) Making the point somewhat moot since it would take quite a while to climb to an altitude that would actually hurt the creature.</p><p></p><p>In your example he flew up for one round, which would cause a measly 4d6 damage, much of which could perhaps be negated with a jump check or even DR.</p></blockquote><p></p>
[QUOTE="azmodean, post: 2033020, member: 26590"] In the SRD entries, there are some large creatures with weights under 1,000 lbs listed, but on the other hand there are some with weights of 6,000 lbs! Even with a strength of 30, a small biped's lifting weight is 1,200 lbs, so it's definitely on the line. I'd say if you would describe the creature as "beefy" or "stocky" it would probably exceed 1,500 lbs or so. On the other hand I don't see any problem with this tactic working if the weight being lifted is within the range of the target. However! Flying speed while so encumbered would be 40', and speed while ascending is halved, so he would only be able to ascend at 20' per move action!!! (these are 3.5 rules, I don't know how much they may have been changed from 3.0, but it is resonable to assume that 1. speed is reduced from encumberance and 2. ascending is slower than normal flight.) Making the point somewhat moot since it would take quite a while to climb to an altitude that would actually hurt the creature. In your example he flew up for one round, which would cause a measly 4d6 damage, much of which could perhaps be negated with a jump check or even DR. [/QUOTE]
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