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<blockquote data-quote="covaithe" data-source="post: 5155616" data-attributes="member: 46559"><p>[sblock=Gildrim]With the events of recent hours painfully fresh in his mind, Gildrim has little trouble locating the exact spot he was standing when the sword finally fell from his nerveless fingers. It takes a little longer to actually locate it; sifting blindly through soft mud looking for a magically sharpened object is a tricky business best taken slowly. But eventually he does locate both swords. [/sblock]</p><p></p><p>[sblock=Weel and Karl]It's not clear whether the lizardfolk understood your speech or not; they make no response, but do move forward to collect your dropped weapons, then fall in around you in a loose circle, weapons ready but no longer trained directly toward you. They do not bother to strip you of any other weapons about your person; either your cooperation has convinced them that you are not currently a threat, or they are confident enough of their ability to deal with whatever threat you do represent. </p><p></p><p>The one who spoke earlier beckons you, then turns to head deeper into the swamp. When you hesitate, one of the others behind you barks something unintelligible, making little jabbing motions with his javelin. Clearly, they intend you to follow, and do not intend to leave you a choice in the matter. [/sblock]</p><p></p><p></p><p>[sblock=ooc]Regarding the adventure continuing... Well, to be honest, I thought that if Gildrim died, it would be best to cut it off there and move on to other things. Two people isn't a workable party, and gods know I could use the free time. But three people can be a pretty reasonable party, and I did have one or two things in mind for how to proceed if the hydra fight went south, taking things in a more social, less combat-focused direction for a while. I'm willing to carry on with those ideas if you guys are interested in continuing. If you want out, that can be arranged, too. </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 5155616, member: 46559"] [sblock=Gildrim]With the events of recent hours painfully fresh in his mind, Gildrim has little trouble locating the exact spot he was standing when the sword finally fell from his nerveless fingers. It takes a little longer to actually locate it; sifting blindly through soft mud looking for a magically sharpened object is a tricky business best taken slowly. But eventually he does locate both swords. [/sblock] [sblock=Weel and Karl]It's not clear whether the lizardfolk understood your speech or not; they make no response, but do move forward to collect your dropped weapons, then fall in around you in a loose circle, weapons ready but no longer trained directly toward you. They do not bother to strip you of any other weapons about your person; either your cooperation has convinced them that you are not currently a threat, or they are confident enough of their ability to deal with whatever threat you do represent. The one who spoke earlier beckons you, then turns to head deeper into the swamp. When you hesitate, one of the others behind you barks something unintelligible, making little jabbing motions with his javelin. Clearly, they intend you to follow, and do not intend to leave you a choice in the matter. [/sblock] [sblock=ooc]Regarding the adventure continuing... Well, to be honest, I thought that if Gildrim died, it would be best to cut it off there and move on to other things. Two people isn't a workable party, and gods know I could use the free time. But three people can be a pretty reasonable party, and I did have one or two things in mind for how to proceed if the hydra fight went south, taking things in a more social, less combat-focused direction for a while. I'm willing to carry on with those ideas if you guys are interested in continuing. If you want out, that can be arranged, too. [/sblock] [/QUOTE]
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