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<blockquote data-quote="covaithe" data-source="post: 5158586" data-attributes="member: 46559"><p>[sblock=Karl and Weel]The lizardfolk lead you quickly through the swamps, seeming to effortlessly find the easiest and least obstructed paths. In places they even swim briefly, and there they have to pause to let you keep up. </p><p>By the time you reach your destination, you are exhausted and even filthier than before. The sun has been down for perhaps an hour or two, and the last stretch was lit only by feeble moonlight. </p><p></p><p>The lizardfolk usher you into what is clearly a temporary and hastily constructed settlement, built on a cluster of four small islands close together. Crude shelters of wood and woven leaves are held up by rough-cut saplings, split at the top and lashed together with their own bark around crooked ridge-poles, and driven into the ground. Small fires burn here and there, over which roast various unidentifiable swamp denizens on spits. You are happy to note that all the roasting creatures you can spot are either snake-like or four-legged. Dozens of lizardfolk pause their conversations and watch you silently as you are led by. </p><p></p><p>Your captors stop as another group of lizardfolk approaches, led by one with several recent wounds, who carries a shortbow and a quiver of arrows slung across his back. They exchange words with your captors, after which the wounded one addresses you in badly accented Common: <span style="color: darkgreen">"Explain your business een thees swamp, please."</span></p><p></p><p>[/sblock]</p><p></p><p>[sblock=Gildrim]ooc: You there? What's your move?[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 5158586, member: 46559"] [sblock=Karl and Weel]The lizardfolk lead you quickly through the swamps, seeming to effortlessly find the easiest and least obstructed paths. In places they even swim briefly, and there they have to pause to let you keep up. By the time you reach your destination, you are exhausted and even filthier than before. The sun has been down for perhaps an hour or two, and the last stretch was lit only by feeble moonlight. The lizardfolk usher you into what is clearly a temporary and hastily constructed settlement, built on a cluster of four small islands close together. Crude shelters of wood and woven leaves are held up by rough-cut saplings, split at the top and lashed together with their own bark around crooked ridge-poles, and driven into the ground. Small fires burn here and there, over which roast various unidentifiable swamp denizens on spits. You are happy to note that all the roasting creatures you can spot are either snake-like or four-legged. Dozens of lizardfolk pause their conversations and watch you silently as you are led by. Your captors stop as another group of lizardfolk approaches, led by one with several recent wounds, who carries a shortbow and a quiver of arrows slung across his back. They exchange words with your captors, after which the wounded one addresses you in badly accented Common: [color=darkgreen]"Explain your business een thees swamp, please."[/color] [/sblock] [sblock=Gildrim]ooc: You there? What's your move?[/sblock] [/QUOTE]
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