Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Swamp Trek III: The Search for Ter-raen
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="covaithe" data-source="post: 5337705" data-attributes="member: 46559"><p>After what feels like an interminable wait, the trial plays out with grim predictability. Corvin blusters and threatens, refusing to admit wrongdoing. Sister Anemone sits, white-lipped, bearing witness to the scene. Each of you testify in turn of what you know, as do several of Corvin's men and half a dozen lizardfolk. In the end, the five lizardfolk elders deliberate for only a few token minutes before sentencing Corvin to death by drowning. </p><p></p><p>Corvin is silent as his fate is pronounced. His hands are tied to a net filled with heavy rocks, and his feet to a long rope that passes over a sturdy branch above a nearby deep pool. Six lizardfolk haul on the rope, and when the rocks come free of the ground he swings, head-down, over the pool. They wait a minute for his swings to dampen, and before they lower him in, he turns towards the waiting crowd. <span style="color: sienna">"This isn't over,"</span> he asserts, all appearances to the contrary. </p><p></p><p>They lower him quickly. The swamp swallows him with only a few bubbles and some faint ripples to mark his struggles. After a few minutes, those fade away too, and the surface is still again. The lizardfolk silently depart, leaving the rope hanging taut above the surface. </p><p></p><p><span style="color: thistle">"They will leave the rope there until it goes slack,"</span> Sister Anemone says quietly, sounding drained. <span style="color: thistle">"When what's left of the body has come loose. Then they'll recover the rope. It's valuable here. I always forget just how desperately poor these folk are, between visits. I think it will be a long time before I visit again, if ever. Outsiders will not be as welcome here in the future, I think. Speaking of which, it would be best to depart quickly. The less time that the lizardfolk and the remainder of Corvin's band spend together, the less chance there is of further tragedies."</span> </p><p></p><p>The trek back to Cragger's Rest is wet, tiring, and quiet. Corvin's men avoid each other's eyes, and conversation is limited to quick words about the trip itself: submerged rock here, watch out for that branch, and the like. There are brief mutters when your lizardfolk escorts disappear between one hillock and the next, but they quickly subside back into sullen silence. </p><p></p><p>At Cragger's Rest, the men disperse toward their homes and families. Sister Anemone brings you to the inn, where she has you repeat your tales to several influential elders, including Meravia Tanabar, who, the sister explains, is Corvin's aunt and the force behind most the town council's decisions. Meravia is grim-faced through the retelling, but shows no sign of disbelief. As you prepare to go, she thanks you politely for your witness of these events. <span style="color: lightlblue">"You have seen us at our worst. I pray you will be more kind in your memories of us than we have been to our neighbors. Perhaps someday we may meet again in better times,"</span> she says, clasping your hands in farewell. </p><p></p><p>[sblock=ooc]Well, this adventure has sucked, no doubt about it. I'm really sorry about that, as it's mostly my fault. I'm particularly sorry to have taken such a long time to wind it up. I fell, without much warning, into a deep pool of lack of interest some months ago, and wasn't able to muster the necessary energy to finish it off at the time. And then I forgot about it. Again, my apologies. </p><p></p><p>I will work out XP and such right now, and we can finally call this done.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 5337705, member: 46559"] After what feels like an interminable wait, the trial plays out with grim predictability. Corvin blusters and threatens, refusing to admit wrongdoing. Sister Anemone sits, white-lipped, bearing witness to the scene. Each of you testify in turn of what you know, as do several of Corvin's men and half a dozen lizardfolk. In the end, the five lizardfolk elders deliberate for only a few token minutes before sentencing Corvin to death by drowning. Corvin is silent as his fate is pronounced. His hands are tied to a net filled with heavy rocks, and his feet to a long rope that passes over a sturdy branch above a nearby deep pool. Six lizardfolk haul on the rope, and when the rocks come free of the ground he swings, head-down, over the pool. They wait a minute for his swings to dampen, and before they lower him in, he turns towards the waiting crowd. [color=sienna]"This isn't over,"[/color] he asserts, all appearances to the contrary. They lower him quickly. The swamp swallows him with only a few bubbles and some faint ripples to mark his struggles. After a few minutes, those fade away too, and the surface is still again. The lizardfolk silently depart, leaving the rope hanging taut above the surface. [color=thistle]"They will leave the rope there until it goes slack,"[/color] Sister Anemone says quietly, sounding drained. [color=thistle]"When what's left of the body has come loose. Then they'll recover the rope. It's valuable here. I always forget just how desperately poor these folk are, between visits. I think it will be a long time before I visit again, if ever. Outsiders will not be as welcome here in the future, I think. Speaking of which, it would be best to depart quickly. The less time that the lizardfolk and the remainder of Corvin's band spend together, the less chance there is of further tragedies."[/color] The trek back to Cragger's Rest is wet, tiring, and quiet. Corvin's men avoid each other's eyes, and conversation is limited to quick words about the trip itself: submerged rock here, watch out for that branch, and the like. There are brief mutters when your lizardfolk escorts disappear between one hillock and the next, but they quickly subside back into sullen silence. At Cragger's Rest, the men disperse toward their homes and families. Sister Anemone brings you to the inn, where she has you repeat your tales to several influential elders, including Meravia Tanabar, who, the sister explains, is Corvin's aunt and the force behind most the town council's decisions. Meravia is grim-faced through the retelling, but shows no sign of disbelief. As you prepare to go, she thanks you politely for your witness of these events. [color=lightlblue]"You have seen us at our worst. I pray you will be more kind in your memories of us than we have been to our neighbors. Perhaps someday we may meet again in better times,"[/color] she says, clasping your hands in farewell. [sblock=ooc]Well, this adventure has sucked, no doubt about it. I'm really sorry about that, as it's mostly my fault. I'm particularly sorry to have taken such a long time to wind it up. I fell, without much warning, into a deep pool of lack of interest some months ago, and wasn't able to muster the necessary energy to finish it off at the time. And then I forgot about it. Again, my apologies. I will work out XP and such right now, and we can finally call this done. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Swamp Trek III: The Search for Ter-raen
Top