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General Tabletop Discussion
*Dungeons & Dragons
Swapping Bard for Rogue
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<blockquote data-quote="FrogReaver" data-source="post: 7567941" data-attributes="member: 6795602"><p>Honestly I like the look of that party a lot more than the one with the rogue in it.</p><p></p><p>Even from an at will perspective (which is a terrible way to look at damage). A rough look at level 5. The fighter and paladin both do about 2 * 1d8+5. The cleric does about 1d8+3. The Wizard does 2d10. The Bard does 2d4. The rogue would have done 4d6+4</p><p>With the Bard = 61.5</p><p>With the Rogue = 72.5</p><p></p><p>That's just about an 18% party damage increase. By the time you factor in resource using abilities the gap is likely just 5% to 10% more Daily Damage Output with the rogue if even that much. Keep in mind the bard can use control and buff/debuff spells to help the party which can easily bridge that divide. He also provides additional healing and out of combat benefits. The only option I would particularly miss would be the wizard casting haste on the rogue and letting the rogue reaction attack every turn for sneak attack essentially getting 2 sneak attacks a round. But that just means the wizard will likely be using a few more spells in combat than he otherwise would have.</p><p></p><p>Your party as a whole really isn't that far behind without the rogues dpr contribution. Your bard can make up that contribution just by using faerie fire and putting advantage on an enemy. There's plenty of other options than DPR that bards get that likely impact encounters much more than a 17% increase in party dpr.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7567941, member: 6795602"] Honestly I like the look of that party a lot more than the one with the rogue in it. Even from an at will perspective (which is a terrible way to look at damage). A rough look at level 5. The fighter and paladin both do about 2 * 1d8+5. The cleric does about 1d8+3. The Wizard does 2d10. The Bard does 2d4. The rogue would have done 4d6+4 With the Bard = 61.5 With the Rogue = 72.5 That's just about an 18% party damage increase. By the time you factor in resource using abilities the gap is likely just 5% to 10% more Daily Damage Output with the rogue if even that much. Keep in mind the bard can use control and buff/debuff spells to help the party which can easily bridge that divide. He also provides additional healing and out of combat benefits. The only option I would particularly miss would be the wizard casting haste on the rogue and letting the rogue reaction attack every turn for sneak attack essentially getting 2 sneak attacks a round. But that just means the wizard will likely be using a few more spells in combat than he otherwise would have. Your party as a whole really isn't that far behind without the rogues dpr contribution. Your bard can make up that contribution just by using faerie fire and putting advantage on an enemy. There's plenty of other options than DPR that bards get that likely impact encounters much more than a 17% increase in party dpr. [/QUOTE]
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Swapping Bard for Rogue
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