Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Swarm Conversion for Units
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ravenheart" data-source="post: 5582927" data-attributes="member: 72088"><p>Here are som more ideas on effects on swarm units upon becoming bloodied. Think of these as part of the unit breaking up, disbanding or plain and simple being killed. I have options here that are suitable for each monster role (except for Leader, which isn't a proper role anyway).</p><p></p><p>[D]-[/D]</p><p><strong>(Brute) Berserk Formation - </strong>Decrease the space of the swarm two steps if Gargantuan and one step if not - e.g. 6x6 becomes 3x3, 3x3 becomes 2x2. The swarm gains an aura 2 (or 3 if it started put as Gargantuan), creatures that enter the aura or start their turn there take X damage.</p><p></p><p><strong>(Soldier) Phalanx Formation</strong> - Decrease the space of the swarm two steps if Gargantuan or one step if not - e.g. 6x6 becomes 3x3, 3x3 becomes 2x2. The swarm splits into two identical swarms (overlapping each others spaces after the split, if necessary). The swarms share hit points but have separate actions.</p><p></p><p><strong>(Skirmisher) Guerilla Formation</strong> - Decrease the space of the swarm two steps if Gargantuan or one step if not - e.g. 6x6 becomes 3x3, 3x3 becomes 2x2. The swarm gains a +4 bonus to (all its) speed(s). Also, the swarm can shift 2 squares as a move action (or an additional square if a power already grants them a similar ability).</p><p></p><p><strong>(Artillery) Orb Formation</strong> - Decrease the space of the swarm two steps if Gargantuan or one step if not - e.g. 6x6 becomes 3x3, 3x3 becomes 2x2. The swarm cannot be subject to unvoluntary forced movement. Also, the swarm no longer provoke opportunity attacks when using ranged or area powers.</p><p><strong></strong></p><p><strong>(Lurker) Scattered Formation</strong> - The swarm splits into a number of minions. The number is twice the amount of single creatures capable of fitting along a single side of the swarm (e.g. 2x2 swarm becomes 4 1x1 swarms of medium creatures, 4x4 swarms becomes 8 1x1 swarms of medium creatures or 4 2x2 swarms of large creatures). The minions are placed anywhere within the space formerly occupied by the swarm, and can shift (or teleport, if it is appropriate) their speed as a free action upon being placed.</p><p><strong></strong></p><p><strong>(Controller) Controlled Formation</strong> - Decrease the space of the swarm two steps if Gargantuan or one step if not - e.g. 6x6 becomes 3x3, 3x3 becomes 2x2. The swarm can alter the space it occupies by one step once per round as a free action, reverting to its real space at the start of its next turn. Also, the size of its bursts and blasts are increased by 1.</p><p>[D]-[/D]</p><p></p><p>Opinions? Would you use these? If not, why?</p></blockquote><p></p>
[QUOTE="ravenheart, post: 5582927, member: 72088"] Here are som more ideas on effects on swarm units upon becoming bloodied. Think of these as part of the unit breaking up, disbanding or plain and simple being killed. I have options here that are suitable for each monster role (except for Leader, which isn't a proper role anyway). [D]-[/D] [B](Brute) Berserk Formation - [/B]Decrease the space of the swarm two steps if Gargantuan and one step if not - e.g. 6x6 becomes 3x3, 3x3 becomes 2x2. The swarm gains an aura 2 (or 3 if it started put as Gargantuan), creatures that enter the aura or start their turn there take X damage. [B](Soldier) Phalanx Formation[/B] - Decrease the space of the swarm two steps if Gargantuan or one step if not - e.g. 6x6 becomes 3x3, 3x3 becomes 2x2. The swarm splits into two identical swarms (overlapping each others spaces after the split, if necessary). The swarms share hit points but have separate actions. [B](Skirmisher) Guerilla Formation[/B] - Decrease the space of the swarm two steps if Gargantuan or one step if not - e.g. 6x6 becomes 3x3, 3x3 becomes 2x2. The swarm gains a +4 bonus to (all its) speed(s). Also, the swarm can shift 2 squares as a move action (or an additional square if a power already grants them a similar ability). [B](Artillery) Orb Formation[/B] - Decrease the space of the swarm two steps if Gargantuan or one step if not - e.g. 6x6 becomes 3x3, 3x3 becomes 2x2. The swarm cannot be subject to unvoluntary forced movement. Also, the swarm no longer provoke opportunity attacks when using ranged or area powers. [B] (Lurker) Scattered Formation[/B] - The swarm splits into a number of minions. The number is twice the amount of single creatures capable of fitting along a single side of the swarm (e.g. 2x2 swarm becomes 4 1x1 swarms of medium creatures, 4x4 swarms becomes 8 1x1 swarms of medium creatures or 4 2x2 swarms of large creatures). The minions are placed anywhere within the space formerly occupied by the swarm, and can shift (or teleport, if it is appropriate) their speed as a free action upon being placed. [B] (Controller) Controlled Formation[/B] - Decrease the space of the swarm two steps if Gargantuan or one step if not - e.g. 6x6 becomes 3x3, 3x3 becomes 2x2. The swarm can alter the space it occupies by one step once per round as a free action, reverting to its real space at the start of its next turn. Also, the size of its bursts and blasts are increased by 1. [D]-[/D] Opinions? Would you use these? If not, why? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Swarm Conversion for Units
Top