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swarm of minions attack!
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<blockquote data-quote="Alkiera" data-source="post: 4191980" data-attributes="member: 41353"><p>I think if you want to run big minion battles in 4E, the DM should invest in several extra d20's. Thne you just roll them in groups. "Okay, for the 3 minions on you.. <roll 3d20> one hits for 2 dmg. For the 4 minions on the cleric... <roll 4d20> 2 hit, take 4 dmg.</p><p></p><p>Minions do constant damage, so that isn't rolled. Roll minion to-hits with multiple dice at once; separate by target, or use different colors or something.</p><p></p><p>I aready do something similar to this in mook fights. If there's a few npc archers in the back of the melee line, I decide who is attacking who, assign a d20 (mine are all different) to each npc, and roll all at once on their initiative.</p><p></p><p>I've heard several people discuss minions 'all having their own initiative'. Not at my table... I might group them, just to spread them out a bit, but in my game, generally all the NPCs act on the same init, with named/elite type mobs getting their own init.</p></blockquote><p></p>
[QUOTE="Alkiera, post: 4191980, member: 41353"] I think if you want to run big minion battles in 4E, the DM should invest in several extra d20's. Thne you just roll them in groups. "Okay, for the 3 minions on you.. <roll 3d20> one hits for 2 dmg. For the 4 minions on the cleric... <roll 4d20> 2 hit, take 4 dmg. Minions do constant damage, so that isn't rolled. Roll minion to-hits with multiple dice at once; separate by target, or use different colors or something. I aready do something similar to this in mook fights. If there's a few npc archers in the back of the melee line, I decide who is attacking who, assign a d20 (mine are all different) to each npc, and roll all at once on their initiative. I've heard several people discuss minions 'all having their own initiative'. Not at my table... I might group them, just to spread them out a bit, but in my game, generally all the NPCs act on the same init, with named/elite type mobs getting their own init. [/QUOTE]
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