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Swarm Stat Block - Orc Horde
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<blockquote data-quote="S'mon" data-source="post: 5627361" data-attributes="member: 463"><p>Here's my attempt at an Orc Horde that won't all die from automatic start-of-turn damage, as happened recently to a horde of minions IMC. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>Thoughts/suggestions? I think having it spit out minions helps keep things exciting and represents the relatively undisciplined nature of the Orcs.</p><p></p><p>Orc Horde Level 6 Solo Brute</p><p>Gargantuan natural humanoid XP 1,250</p><p>Initiative +4 Senses Perception +3</p><p>Swarm Attack aura 1; the platoon makes a melee basic attack as a free action against any enemy that starts or ends its turn within the aura.</p><p>HP 280; Bloodied 140</p><p>AC 18; Fortitude 19; Reflex 18; Will 17</p><p>Resist half damage from melee and ranged attacks; Vulnerable 10 damage from close and area attacks</p><p>Saving Throws +5</p><p>Speed 5 (charge 7)</p><p>Action Points 2</p><p>m Swarm of Blades (standard; at-will) </p><p>+11 vs AC; 1d10 + 7 damage</p><p>M Riposte of Blades (immediate reaction) </p><p>When the horde is attacked by an adjacent foe, they attack back with a melee basic attack. This is in addition to any opportunity attack for an enemy's ranged or area attack.</p><p> Hard to Move </p><p>The Horde cannot be Pushed/Pulled/Slid or knocked Prone by Melee or Ranged attacks, and can Save to avoid being Pushed/Pulled/Slid or knocked Prone by Blast & Burst attacks that do not cover the entire 4x4 area of the Horde.</p><p> Break Away (immediate reaction; encounter) </p><p>When the Horde is Bloodied, 2d4 Savage Orcs appear in squares adjacent to the Horde, and act immediately.</p><p> Demise of the Horde (immediate reaction; encounter) </p><p>When the Horde is reduced to 0 hp, 2d4 Savage Orc minions are left standing in the 4x4 area that was previously occupied by the Orc Horde, and act immediately.</p><p>Alignment Chaotic Evil Languages Giant</p><p>Skills Endurance +10, Intimidate +7</p><p>Str 19 (+7) Dex 12 (+4) Wis 10 (+3)</p><p>Con 14 (+5) Int 8 (+2) Cha 9 (+2)</p><p>Equipment Broadsword, Dagger, Hide Armor, Light Shield</p></blockquote><p></p>
[QUOTE="S'mon, post: 5627361, member: 463"] Here's my attempt at an Orc Horde that won't all die from automatic start-of-turn damage, as happened recently to a horde of minions IMC. :D Thoughts/suggestions? I think having it spit out minions helps keep things exciting and represents the relatively undisciplined nature of the Orcs. Orc Horde Level 6 Solo Brute Gargantuan natural humanoid XP 1,250 Initiative +4 Senses Perception +3 Swarm Attack aura 1; the platoon makes a melee basic attack as a free action against any enemy that starts or ends its turn within the aura. HP 280; Bloodied 140 AC 18; Fortitude 19; Reflex 18; Will 17 Resist half damage from melee and ranged attacks; Vulnerable 10 damage from close and area attacks Saving Throws +5 Speed 5 (charge 7) Action Points 2 m Swarm of Blades (standard; at-will) +11 vs AC; 1d10 + 7 damage M Riposte of Blades (immediate reaction) When the horde is attacked by an adjacent foe, they attack back with a melee basic attack. This is in addition to any opportunity attack for an enemy's ranged or area attack. Hard to Move The Horde cannot be Pushed/Pulled/Slid or knocked Prone by Melee or Ranged attacks, and can Save to avoid being Pushed/Pulled/Slid or knocked Prone by Blast & Burst attacks that do not cover the entire 4x4 area of the Horde. Break Away (immediate reaction; encounter) When the Horde is Bloodied, 2d4 Savage Orcs appear in squares adjacent to the Horde, and act immediately. Demise of the Horde (immediate reaction; encounter) When the Horde is reduced to 0 hp, 2d4 Savage Orc minions are left standing in the 4x4 area that was previously occupied by the Orc Horde, and act immediately. Alignment Chaotic Evil Languages Giant Skills Endurance +10, Intimidate +7 Str 19 (+7) Dex 12 (+4) Wis 10 (+3) Con 14 (+5) Int 8 (+2) Cha 9 (+2) Equipment Broadsword, Dagger, Hide Armor, Light Shield [/QUOTE]
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Swarm Stat Block - Orc Horde
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