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*Pathfinder & Starfinder
Swarm vs Web??
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<blockquote data-quote="dok" data-source="post: 1345859" data-attributes="member: 12780"><p>Looking at the Swarm subtype description, here's my knee-jerk reaction:</p><p></p><p>*If the Swarm failed its Reflex save, it would be unable to move. Breaking free would be nearly impossible (Escape Artist check of DC 25, the swarm gets a +6 for dexterity) so it would be caught. If the Web was then set fire to, the swarm would suffer an additional 50% damage from the fire (per the Swarm subtype being vulnerable to area-effect attacks)</p><p></p><p>*If the Swarm made its Reflex save, it would have to roll an Escape Artist check every round to move (as per the Web spell). Since you only move 5' for every 5 full points over the DC (5), and the Hellwasp swarm had a +6 to the check, it would have its movement reduced to 10' a round, on average.</p><p></p><p>The net result would be that the Swarm would be stopped until it either made its Reflex save or Escape Artist check, and probably for two rounds more after that while it tried to get free. It wouldn't actually deal any damage to the swarm, since the Web wouldn't kill individuals, but it would stop the swarm <em>as if it were an individual</em>.</p></blockquote><p></p>
[QUOTE="dok, post: 1345859, member: 12780"] Looking at the Swarm subtype description, here's my knee-jerk reaction: *If the Swarm failed its Reflex save, it would be unable to move. Breaking free would be nearly impossible (Escape Artist check of DC 25, the swarm gets a +6 for dexterity) so it would be caught. If the Web was then set fire to, the swarm would suffer an additional 50% damage from the fire (per the Swarm subtype being vulnerable to area-effect attacks) *If the Swarm made its Reflex save, it would have to roll an Escape Artist check every round to move (as per the Web spell). Since you only move 5' for every 5 full points over the DC (5), and the Hellwasp swarm had a +6 to the check, it would have its movement reduced to 10' a round, on average. The net result would be that the Swarm would be stopped until it either made its Reflex save or Escape Artist check, and probably for two rounds more after that while it tried to get free. It wouldn't actually deal any damage to the swarm, since the Web wouldn't kill individuals, but it would stop the swarm [I]as if it were an individual[/I]. [/QUOTE]
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