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*Pathfinder & Starfinder
Swashbuckler - An exercise in basic class building.
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<blockquote data-quote="mkill" data-source="post: 4209591" data-attributes="member: 55985"><p>A swashbuckler as a striker adds yet another "lightly armored dex-based martial striker". Meh. Choosing a rogue or ranger for the swashbucker archetype might not be perfect but it works, kind of, especially if you take more liberty with the class skills. I don't like to see too many too similar classes.</p><p></p><p>What I would like to see is a Swashbuckler as a defender. A lightly armored defender with a light blade in one hand and a dagger/cloak/bucker/nothing in the off-hand would make for an interesting class.</p><p></p><p>What this class needs is some inherent AC-bonus when unarmored or lightly armored, preferably the ability to add *both* Dex and Int to AC and Reflex.</p><p></p><p>As for a marking ability, their should be two variants:</p><p></p><p>A "Gentleman" that challenges his enemies to duels</p><p>A "Jester" type who taunts his enemies.</p><p></p><p>The other question is about tactics. You can't expect a swashing defender to stick to one square and defend it until death. Rather, the swashing defender should be highly mobile, like a rogue. But he has powers like jumping into the way of an attack or quickly switching place with allies to get them out of harms way.</p><p></p><p>And of course you need iconic powers like attacking from a swinging rope or by jumping from a balcony.</p></blockquote><p></p>
[QUOTE="mkill, post: 4209591, member: 55985"] A swashbuckler as a striker adds yet another "lightly armored dex-based martial striker". Meh. Choosing a rogue or ranger for the swashbucker archetype might not be perfect but it works, kind of, especially if you take more liberty with the class skills. I don't like to see too many too similar classes. What I would like to see is a Swashbuckler as a defender. A lightly armored defender with a light blade in one hand and a dagger/cloak/bucker/nothing in the off-hand would make for an interesting class. What this class needs is some inherent AC-bonus when unarmored or lightly armored, preferably the ability to add *both* Dex and Int to AC and Reflex. As for a marking ability, their should be two variants: A "Gentleman" that challenges his enemies to duels A "Jester" type who taunts his enemies. The other question is about tactics. You can't expect a swashing defender to stick to one square and defend it until death. Rather, the swashing defender should be highly mobile, like a rogue. But he has powers like jumping into the way of an attack or quickly switching place with allies to get them out of harms way. And of course you need iconic powers like attacking from a swinging rope or by jumping from a balcony. [/QUOTE]
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