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Swashbuckler fighter subclass
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<blockquote data-quote="UngeheuerLich" data-source="post: 8097835" data-attributes="member: 59057"><p>All I see is a battlemaster with a certain fighting style and somw custom maneuvers. That does not varant a new subclass in my opinion.</p><p></p><p>Swashbuckling fighting style:</p><p></p><p>While wearing no armor and not using a shield, your AC is 10 + int + dex. Also you add double your proficiency bonus on saving throws against fear.</p><p></p><p>Then for the battlemaster, invent swasbuckling maneuvers that use INT as the relevant stat.</p><p></p><p>Of course you could make a dedicated swashbuckler. I really liked the fighter scout which used superiority dice for certain maneuvers. That could be a model for the swashbuckler too. I just don't see the sense behind inventing swashbuckling dice that are basically superiority dice with a different name. Those abilities play better with each other if they are equivalent. So the martial adept feet taken by the swashbuckler will use d8+ instead of d6.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8097835, member: 59057"] All I see is a battlemaster with a certain fighting style and somw custom maneuvers. That does not varant a new subclass in my opinion. Swashbuckling fighting style: While wearing no armor and not using a shield, your AC is 10 + int + dex. Also you add double your proficiency bonus on saving throws against fear. Then for the battlemaster, invent swasbuckling maneuvers that use INT as the relevant stat. Of course you could make a dedicated swashbuckler. I really liked the fighter scout which used superiority dice for certain maneuvers. That could be a model for the swashbuckler too. I just don't see the sense behind inventing swashbuckling dice that are basically superiority dice with a different name. Those abilities play better with each other if they are equivalent. So the martial adept feet taken by the swashbuckler will use d8+ instead of d6. [/QUOTE]
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