Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Swashbuckler/warlock multi class
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Campbell" data-source="post: 8009952" data-attributes="member: 16586"><p>I am playing a similar build right now. Eladrin Swashbuckler 7 / Draconic Sorcerer 6. I went with this build mostly because I wanted to play up his connection to the elements and liked the idea that he had divided loyalties. He is an emissary of faerie courts.</p><p></p><p>The combination plays pretty well in my opinion. The power behind the build lays more in cantrips and sorcerer points than spells cast from slots. A good amount of spell slots usually go back into sorcery points.</p><p></p><p>Basically it relies on Twin Spell paired with Booming Blade or Quicken Spell with Greenflame Blade to apply additional pressure as needed and make sure I can get a successful sneak attack every round. It's a very mobile build, decent defense, with decent control. My AC is 20 thanks to Draconic Resilience and Bracers of Defense. I keep low level slots available for Shield which brings my AC to 25 for one round. I often use Misty Step for additional mobility when required, but try to stick with Fey Step or bonus action Dash whenever I can.</p><p></p><p>I generally will use 3rd level Shadowblade for big fights where I plan on dumping a lot of sorcery points for additional attacks. Otherwise I tend to save my slots for sorcery points although I will occasionally throw out Slow or use Counterspell when it will make an impact.</p><p></p><p>We have a full fledged Wild Magic Sorcerer who tends to handle the artillery strikes and utility magic. Overall it is pretty magic heavy group. My role in combat tends to be going after annoying priority targets alongside our Warlock. Outside of combat I primarily rely on my social skills and acrobatics. Basically I'm Nightcrawler.</p><p></p><p>Here's our group composition:</p><ul> <li data-xf-list-type="ul">Dwarven Tempest Cleric 2 / Circle of the Stars Druid 11</li> <li data-xf-list-type="ul">Tiefling Celestial Warlock 11 / Cleric 2</li> <li data-xf-list-type="ul">Luxodon Wild Magic Sorcerer 13</li> <li data-xf-list-type="ul">Eladrin Swashbuckler 7 / Draconic Sorcerer 6 (Me)</li> <li data-xf-list-type="ul">Warforged Battlesmith Artificer 13</li> <li data-xf-list-type="ul">Dragonborn Brute Fighter 11 / Ranger 2</li> </ul></blockquote><p></p>
[QUOTE="Campbell, post: 8009952, member: 16586"] I am playing a similar build right now. Eladrin Swashbuckler 7 / Draconic Sorcerer 6. I went with this build mostly because I wanted to play up his connection to the elements and liked the idea that he had divided loyalties. He is an emissary of faerie courts. The combination plays pretty well in my opinion. The power behind the build lays more in cantrips and sorcerer points than spells cast from slots. A good amount of spell slots usually go back into sorcery points. Basically it relies on Twin Spell paired with Booming Blade or Quicken Spell with Greenflame Blade to apply additional pressure as needed and make sure I can get a successful sneak attack every round. It's a very mobile build, decent defense, with decent control. My AC is 20 thanks to Draconic Resilience and Bracers of Defense. I keep low level slots available for Shield which brings my AC to 25 for one round. I often use Misty Step for additional mobility when required, but try to stick with Fey Step or bonus action Dash whenever I can. I generally will use 3rd level Shadowblade for big fights where I plan on dumping a lot of sorcery points for additional attacks. Otherwise I tend to save my slots for sorcery points although I will occasionally throw out Slow or use Counterspell when it will make an impact. We have a full fledged Wild Magic Sorcerer who tends to handle the artillery strikes and utility magic. Overall it is pretty magic heavy group. My role in combat tends to be going after annoying priority targets alongside our Warlock. Outside of combat I primarily rely on my social skills and acrobatics. Basically I'm Nightcrawler. Here's our group composition: [LIST] [*]Dwarven Tempest Cleric 2 / Circle of the Stars Druid 11 [*]Tiefling Celestial Warlock 11 / Cleric 2 [*]Luxodon Wild Magic Sorcerer 13 [*]Eladrin Swashbuckler 7 / Draconic Sorcerer 6 (Me) [*]Warforged Battlesmith Artificer 13 [*]Dragonborn Brute Fighter 11 / Ranger 2 [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Swashbuckler/warlock multi class
Top