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Swashbuckler with some Warblade abilities
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<blockquote data-quote="dagger" data-source="post: 3227376" data-attributes="member: 279"><p>I have two different D&D groups and I have been tasked with beefing up the Swashbuckler some. I feel that the Warblade even without stances and such is a better swashbuckler. So I have grabbed some of the abilities and added them to the Swashbuckler.</p><p></p><p>[CODE][B]The Swashbuckler [/b] Hit Die: d10 </p><p> Base </p><p> Attack Fort Ref Will </p><p>Level Bonus Save Save Save Special[/B]</p><p>1st +1 +2 +0 +0 Weapon Finesse</p><p>2nd +2 +3 +0 +0 Grace [color=red](new)[/color]</p><p>3rd +3 +3 +1 +1 Insightful strike</p><p>4th +4 +4 +1 +1 —</p><p>5th +5 +4 +1 +1 Deadly Precision [color=red](new)[/color]</p><p>6th +6/+1 +5 +2 +2 Fighter Bonus feat [color=red](new)[/color]</p><p>7th +7/+2 +5 +2 +2 Acrobatic charge</p><p>8th +8/+3 +6 +2 +2 Improved flanking</p><p>9th +9/+4 +6 +3 +3 —</p><p>10th +10/+5 +7 +3 +3 Brains not Brawn [color=red](new)[/color]</p><p>11th +11/+6/+1 +7 +3 +3 Lucky </p><p>12th +12/+7/+2 +8 +4 +4 Fighter Bonus feat [color=red](new)[/color]</p><p>13th +13/+8/+3 +8 +4 +4 Acrobatic skill mastery</p><p>14th +14/+9/+4 +9 +4 +4 —</p><p>15th +15/+10/+5 +9 +5 +5 Weakening critical</p><p>16th +16/+11/+6/+1 +10 +5 +5 Opportunist [color=red](new)[/color]</p><p>17th +17/+12/+7/+2 +10 +5 +5 — </p><p>18th +18/+13/+8/+3 +11 +6 +6 Slippery mind</p><p>19th +19/+14/+9/+4 +11 +6 +6 Fighter Bonus feat [color=red](new)[/color]</p><p>20th +20/+15/+10/+5 +12 +6 +6 Wounding critical</p><p> [/CODE] </p><p><strong>Grace</strong> – As long as you are not flat-footed, you gain an insight bonus equal to your Intelligence bonus (maximum equals your swashbuckler level) on your Reflex saves.</p><p></p><p><strong>Deadly Precision</strong> – Your love of combat lends an uncanny deadliness to you critical hits. Starting at 5th level, you gain an insight bonus equal to your Intelligence bonus on rolls made to confirm critical hits.</p><p></p><p><strong>Brains not Brawn</strong> – You anticipate your enemies’ ploys and tactics. At 11th level, you gain an insight bonus equal to your Intelligence bonus on any check made to oppose and enemy’s bull rush, disarm, feint, overrun, sunder, or trip attempt.</p><p></p><p><strong>Opportunists</strong> – You notice the most subtle openings and cues offered by your opponents. At 16th level, you gain an insight bonus equal to your Intelligence bonus on melee attack rolls and melee damage roll made whenever you make and attack of opportunity.</p></blockquote><p></p>
[QUOTE="dagger, post: 3227376, member: 279"] I have two different D&D groups and I have been tasked with beefing up the Swashbuckler some. I feel that the Warblade even without stances and such is a better swashbuckler. So I have grabbed some of the abilities and added them to the Swashbuckler. [CODE][B]The Swashbuckler [/b] Hit Die: d10 Base Attack Fort Ref Will Level Bonus Save Save Save Special[/B] 1st +1 +2 +0 +0 Weapon Finesse 2nd +2 +3 +0 +0 Grace [color=red](new)[/color] 3rd +3 +3 +1 +1 Insightful strike 4th +4 +4 +1 +1 — 5th +5 +4 +1 +1 Deadly Precision [color=red](new)[/color] 6th +6/+1 +5 +2 +2 Fighter Bonus feat [color=red](new)[/color] 7th +7/+2 +5 +2 +2 Acrobatic charge 8th +8/+3 +6 +2 +2 Improved flanking 9th +9/+4 +6 +3 +3 — 10th +10/+5 +7 +3 +3 Brains not Brawn [color=red](new)[/color] 11th +11/+6/+1 +7 +3 +3 Lucky 12th +12/+7/+2 +8 +4 +4 Fighter Bonus feat [color=red](new)[/color] 13th +13/+8/+3 +8 +4 +4 Acrobatic skill mastery 14th +14/+9/+4 +9 +4 +4 — 15th +15/+10/+5 +9 +5 +5 Weakening critical 16th +16/+11/+6/+1 +10 +5 +5 Opportunist [color=red](new)[/color] 17th +17/+12/+7/+2 +10 +5 +5 — 18th +18/+13/+8/+3 +11 +6 +6 Slippery mind 19th +19/+14/+9/+4 +11 +6 +6 Fighter Bonus feat [color=red](new)[/color] 20th +20/+15/+10/+5 +12 +6 +6 Wounding critical [/CODE] [B]Grace[/B] – As long as you are not flat-footed, you gain an insight bonus equal to your Intelligence bonus (maximum equals your swashbuckler level) on your Reflex saves. [B]Deadly Precision[/B] – Your love of combat lends an uncanny deadliness to you critical hits. Starting at 5th level, you gain an insight bonus equal to your Intelligence bonus on rolls made to confirm critical hits. [B]Brains not Brawn[/B] – You anticipate your enemies’ ploys and tactics. At 11th level, you gain an insight bonus equal to your Intelligence bonus on any check made to oppose and enemy’s bull rush, disarm, feint, overrun, sunder, or trip attempt. [B]Opportunists[/B] – You notice the most subtle openings and cues offered by your opponents. At 16th level, you gain an insight bonus equal to your Intelligence bonus on melee attack rolls and melee damage roll made whenever you make and attack of opportunity. [/QUOTE]
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Swashbuckler with some Warblade abilities
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