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Swashbuckling d20 -- standard D&D adaptations?
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<blockquote data-quote="Olidammara" data-source="post: 314787" data-attributes="member: 3378"><p>I was just browsing through the Swashbuckling Adventures book and making some quick mental notes. Wondering about your opinions as well...</p><p></p><p>Even if you're not a Seven Seas fan and don't really want to use that particular campaign setting, do you feel that the Swash.Ad. options are a viable alternative to the standard high-magic D&D world?</p><p></p><p>What's with all those feats?! Why the heck can't we get a core D&D campaign book with the variety that shows up in something like Swash.Ad. or Forgotten Realms resource books?</p><p></p><p>Even though I *think* I really like the book overall, I'm getting really p***ed at the shoddy editing that game manufacturers put into their products. There's absolutely no reason there should be so many misspelled words in a $30+ book, I don't care what sort of funky deadline excuses they use.</p></blockquote><p></p>
[QUOTE="Olidammara, post: 314787, member: 3378"] I was just browsing through the Swashbuckling Adventures book and making some quick mental notes. Wondering about your opinions as well... Even if you're not a Seven Seas fan and don't really want to use that particular campaign setting, do you feel that the Swash.Ad. options are a viable alternative to the standard high-magic D&D world? What's with all those feats?! Why the heck can't we get a core D&D campaign book with the variety that shows up in something like Swash.Ad. or Forgotten Realms resource books? Even though I *think* I really like the book overall, I'm getting really p***ed at the shoddy editing that game manufacturers put into their products. There's absolutely no reason there should be so many misspelled words in a $30+ book, I don't care what sort of funky deadline excuses they use. [/QUOTE]
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