Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Swashbuckling help needed... my players stay out!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The_Warlock" data-source="post: 1731980" data-attributes="member: 21215"><p>A seance...</p><p></p><p>Well, let's assume big round table stereotype...</p><p></p><p>On it are one or more incense burners lit with fragrant (possibly hallucinogenic and narcotic incense to help access the spirit world), Lots of thick velvet drapes to close of dampen sound, preferably a secret door or two into the room behind the drapes or wall hangings. Also, a thick tablecloth on the table so someone very sneak might be able to sneak under the table while the seance is going to wait and listen.</p><p></p><p>A high ceiling, prefereably with a skylight for easy roof access. And rope or chain leading to a winch and pully to open it (even if the pulley isn't used, assassins can open the skylight from the outside and slide down the line)</p><p></p><p>One or two banks of candelabra - the kind that hold 2 or three dozen small candles (good for hitting with the flat of a sword individually and launching across the room as impromptu flaming missiles).</p><p></p><p>At least one interior balcony (a musician's height where normally a quartet plays to a sitting hall) above the main floor, but below the ceiling/skylight, preferably with a silk rope-like over hang on it's rail that if cut at one end someone can ride down as it unravels to the main floor below and with a kick off the wall can cause to land in the middle of the table - assassins in hot pursuit).</p><p></p><p>Perhaps a handbell owned by one of those sitting at the table normally used to summon servants which could be launched at, or picked up and used to bludgeon an enemy with a faint ringing sound.</p><p></p><p>The chance for fire, screaming women, everyone fighting in a hallucenogenic haze, and if steampunk - maybe some wall mounted gaslights - currently off, but twisted toward an enemy (candle in hand of the hero) and turned on full can cause a small jet of flame to startle or dazzle them. </p><p></p><p>The One Warlock</p></blockquote><p></p>
[QUOTE="The_Warlock, post: 1731980, member: 21215"] A seance... Well, let's assume big round table stereotype... On it are one or more incense burners lit with fragrant (possibly hallucinogenic and narcotic incense to help access the spirit world), Lots of thick velvet drapes to close of dampen sound, preferably a secret door or two into the room behind the drapes or wall hangings. Also, a thick tablecloth on the table so someone very sneak might be able to sneak under the table while the seance is going to wait and listen. A high ceiling, prefereably with a skylight for easy roof access. And rope or chain leading to a winch and pully to open it (even if the pulley isn't used, assassins can open the skylight from the outside and slide down the line) One or two banks of candelabra - the kind that hold 2 or three dozen small candles (good for hitting with the flat of a sword individually and launching across the room as impromptu flaming missiles). At least one interior balcony (a musician's height where normally a quartet plays to a sitting hall) above the main floor, but below the ceiling/skylight, preferably with a silk rope-like over hang on it's rail that if cut at one end someone can ride down as it unravels to the main floor below and with a kick off the wall can cause to land in the middle of the table - assassins in hot pursuit). Perhaps a handbell owned by one of those sitting at the table normally used to summon servants which could be launched at, or picked up and used to bludgeon an enemy with a faint ringing sound. The chance for fire, screaming women, everyone fighting in a hallucenogenic haze, and if steampunk - maybe some wall mounted gaslights - currently off, but twisted toward an enemy (candle in hand of the hero) and turned on full can cause a small jet of flame to startle or dazzle them. The One Warlock [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Swashbuckling help needed... my players stay out!
Top