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Swashbuckling in Freeport Returns
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<blockquote data-quote="Morrow" data-source="post: 3198501" data-attributes="member: 301"><p><strong>Season Two Overview</strong></p><p></p><p>Four years later the party found themselves working together once more when they allied with their old friend Captain Lydon to search for a fabulous treasure. Lydon had a map that purported to show the location of the legendary island of Yarashad, where the pirate god Harrimast had hidden a mountain of treasure. The party clashed with the followers of Yarash, a nearly forgotten ancient demon who had been Harimast’s first mate before becoming his sworn enemy. While the party succeeded in overcoming the followers of Yarash in each encounter, the cultists did manage to steal the Eyes of the Sea Dragon from the vaults beneath the temple of Harrimast. </p><p></p><p>The party allied themselves with Ezekiel Carthy, an ancient man who a century before had been one of Yarash’s agents, the dreaded Full Fathom Five. Carthy had reconsidered his allegiance and lured the other members of the Five into Hell’s Triangle. Carthy was able to use Yarash’s sextant to guide the <em>Albers</em> through the Triangle, but only at the cost of his own life. </p><p></p><p>The party also battled Captain Morgan Baumann and her crew, who also sought the treasures of Yarashad. Baumann’s ship, <em>The Kraken’s Claw</em>, succeeded in following the <em>Albers</em> through Hell’s Triangle. Beyond Hell’s Triangle the <em>Albers</em> found the Isles of the Damned, where they battled the remaining members of the Full Fathom Five for a series of artifacts which they hoped would allow them to access Yarashad itself.</p><p></p><p>On the first Island, the Isle of the Undead, the party discovered a vast subterranean complex. There they met Sonsimoth, a goat headed ibixian vampire. Sonsimoth, chafing at his enforced servitude to the morhg cleric Daen Danud, helped the party bypass Danud’s minions and battle the undead pirate in the heart of his lair. The battle was brutal with many of the group falling to Danud’s mighty blows and his paralyzing touch before Sully finally struck him down. Now in possession of Yarash’s bell the party returned to the <em>Albers</em> just in time to save it from being overrun by a swarm of zombies.</p><p></p><p>Next the <em>Albers</em> traveled to White Gorilla Island. There they received confirmation that <em>The Kraken’s Claw</em> had followed them to the Isles of the Damned when they met a tribe of goblins who were already in negotiations with Shantar Frosse, Baumann’s first mate. The party allied with the goblins and sent Frosse away disappointed. The goblins' most gifted ranger agreed to show the party a hidden entrance into the temple palace of Ahunatum, Queen of the White Gorillas.</p><p></p><p>After a daring chase through Queen Ahunatum’s mines pursued by formidable white gorilla warriors the party traveled through tunnels deep beneath the island. There they encountered a floating monstrosity called an Ocularon, which stole Sully’s right eye before the party was able to dispatch it. They entered Ahunatum’s temple palace and battled the beautiful vampire swashbuckler and her white gorilla minions. Ahunatum, formerly Black Jenny Ramsey of the Full Fathom Five, fought a long and vicious battle but was eventually overcome, allowing the party to claim <em>Yarash’s hook</em>.</p><p></p><p>Sailing away from White Gorilla Island the <em>Albers</em> witnessed <em>The Kraken’s Claw</em> fleeing from the <em>Black Jenny</em>, the ship of the wight swashbuckler Zoltan Zaska, the next member of the Full Fathom Five. Bronson used Yarash’s sextant to summon a mighty storm and drive off the <em>Jenny </em> before she could turn on the <em>Albers</em>. Later the <em>Albers</em> caught up with Zaska. Bronson, Nate, Sully, and Queg <em>dimension doored</em> onto the <em>Jenny </em> to take the fight to Zaska and his half golem minions while Tavaari commanded the <em>Albers</em> as it harried the Jenny from a distance. Zaska fought a valiant battle amidst the rigging of the <em>Jenny</em>, but ultimately fell to the party’s combined might. With Zaska’s death everything that he had created with <em>Yarash’s pistol </em> was destroyed, including the <em>Jenny</em>.</p><p></p><p>Finally the <em>Albers</em> sailed to Crystal Lake Island, where the party slipped past the tribes of cannibals to find the lair of the ghoul sorceress Mo’ab Varion in a cave system beneath the island’s sacred central lake. There the party battled a tribe of dragon worshiping koa toa’s and their powerful guardians, including a young black dragon and a draconic erinyes called from the lower planes. Compared to the epic battle with her followers, Mo’ab fell easily. Bronson’s command over the undead had reached such heights that Mo’ab was forced to cower before him and was quickly struck down.</p><p></p><p>When the party reclaimed the final artifact, <em>Yarash’s spyglass</em>, from Crystal Lake Island, Yarashad reappeared. However, before the <em>Albers</em> could sail to the final island, they had to once more confront Morgan Baumann and <em>The Kraken’s Claw</em>. This time Baumann proposed a truce, agreeing to never bother the party again in return for safe passage back through Hell’s Triangle.</p><p></p><p>The party traveled to the interior of the island and braved the threats of Yarash, now an impotent black iron statue surrounded by the treasures that Harrimast had dumped on his resting place. Most prominent among the treasures was the legendary pirate ship, the <em>Acheron</em>. Careful examination revealed that the ship was a magical <em>folding boat</em>. Defying Yarash’s promise to escape and have his revenge, the party battled the treasure’s guardian, a massive golem constructed of treasure itself, and escaped with a king’s ransom in gold.</p><p></p><p>Using <em>Yarash’s spyglass </em> and <em>sextant </em> the <em>Albers</em>, <em>Acheron</em>, and <em>Kraken’s Claw</em> sailed back through Hell’s Triangle and returned to Freeport. (A modified version of <em>Black Sails Over Freeport</em>, Green Ronin Publishing. The Kuo toa complex on the final island was taken from “Zenith Trajectory” from Dungeon 102)</p><p></p><p>Soon after his return to Freeport the party became enmeshed in a plot by Dutch Tellinghast, the former head of the Sea Lord’s guard, to consolidate the criminal gangs of Freeport using a new magical drug called white smoke. Tellinghast and his partner, a gnome enchanter named Mentirre Aboir, widely distributed the mind numbing drug and then Aboir used his spells to control the gangs. The party slew Aboir and his allies and apprentices, but Tellinghast escaped. (<em>Gangs of Freeport</em>, Adamant Entertainment)</p><p></p><p><strong>Interlude</strong></p><p></p><p>A trio of adventures: the drunkard Cole (CG human ex-Monk 6/ Drunken Master 4), Arla Fairwind (NG half-elf Druid 10), illegitimate daughter of an elven prince, and Burne Travers (CG human Barbarian 10) the boisterous swashbuckler, hunted the mad bard Sophia Lasilaran. Lasilaran and her companions, The King’s Players, performed the sanity shattering play <em>The King in Yellow </em> in ever larger venues in the hope of opening a permanent portal to dread Carcosa. The path started in Hallowfield where the madness induced by The King in Yellow had wiped out the entire village. The trio then tracked the King’s Players to the town of Lamid where they met the Constable, Evan Sullivan (brother of Catherine) and battled the Players’ maddened, mutated victims. Finally they defeated Lasilaran and her cohorts in Freeport itself, nearly destroying the Freeport Opera House during the epic battle. (“And Madness Followed”, Dungeon #134)</p></blockquote><p></p>
[QUOTE="Morrow, post: 3198501, member: 301"] [b]Season Two Overview[/b] Four years later the party found themselves working together once more when they allied with their old friend Captain Lydon to search for a fabulous treasure. Lydon had a map that purported to show the location of the legendary island of Yarashad, where the pirate god Harrimast had hidden a mountain of treasure. The party clashed with the followers of Yarash, a nearly forgotten ancient demon who had been Harimast’s first mate before becoming his sworn enemy. While the party succeeded in overcoming the followers of Yarash in each encounter, the cultists did manage to steal the Eyes of the Sea Dragon from the vaults beneath the temple of Harrimast. The party allied themselves with Ezekiel Carthy, an ancient man who a century before had been one of Yarash’s agents, the dreaded Full Fathom Five. Carthy had reconsidered his allegiance and lured the other members of the Five into Hell’s Triangle. Carthy was able to use Yarash’s sextant to guide the [I]Albers[/I] through the Triangle, but only at the cost of his own life. The party also battled Captain Morgan Baumann and her crew, who also sought the treasures of Yarashad. Baumann’s ship, [I]The Kraken’s Claw[/I], succeeded in following the [I]Albers[/I] through Hell’s Triangle. Beyond Hell’s Triangle the [I]Albers[/I] found the Isles of the Damned, where they battled the remaining members of the Full Fathom Five for a series of artifacts which they hoped would allow them to access Yarashad itself. On the first Island, the Isle of the Undead, the party discovered a vast subterranean complex. There they met Sonsimoth, a goat headed ibixian vampire. Sonsimoth, chafing at his enforced servitude to the morhg cleric Daen Danud, helped the party bypass Danud’s minions and battle the undead pirate in the heart of his lair. The battle was brutal with many of the group falling to Danud’s mighty blows and his paralyzing touch before Sully finally struck him down. Now in possession of Yarash’s bell the party returned to the [I]Albers[/I] just in time to save it from being overrun by a swarm of zombies. Next the [I]Albers[/I] traveled to White Gorilla Island. There they received confirmation that [I]The Kraken’s Claw[/I] had followed them to the Isles of the Damned when they met a tribe of goblins who were already in negotiations with Shantar Frosse, Baumann’s first mate. The party allied with the goblins and sent Frosse away disappointed. The goblins' most gifted ranger agreed to show the party a hidden entrance into the temple palace of Ahunatum, Queen of the White Gorillas. After a daring chase through Queen Ahunatum’s mines pursued by formidable white gorilla warriors the party traveled through tunnels deep beneath the island. There they encountered a floating monstrosity called an Ocularon, which stole Sully’s right eye before the party was able to dispatch it. They entered Ahunatum’s temple palace and battled the beautiful vampire swashbuckler and her white gorilla minions. Ahunatum, formerly Black Jenny Ramsey of the Full Fathom Five, fought a long and vicious battle but was eventually overcome, allowing the party to claim [I]Yarash’s hook[/I]. Sailing away from White Gorilla Island the [I]Albers[/I] witnessed [I]The Kraken’s Claw[/I] fleeing from the [I]Black Jenny[/I], the ship of the wight swashbuckler Zoltan Zaska, the next member of the Full Fathom Five. Bronson used Yarash’s sextant to summon a mighty storm and drive off the [I]Jenny [/I] before she could turn on the [I]Albers[/I]. Later the [I]Albers[/I] caught up with Zaska. Bronson, Nate, Sully, and Queg [I]dimension doored[/I] onto the [I]Jenny [/I] to take the fight to Zaska and his half golem minions while Tavaari commanded the [I]Albers[/I] as it harried the Jenny from a distance. Zaska fought a valiant battle amidst the rigging of the [I]Jenny[/I], but ultimately fell to the party’s combined might. With Zaska’s death everything that he had created with [I]Yarash’s pistol [/I] was destroyed, including the [I]Jenny[/I]. Finally the [I]Albers[/I] sailed to Crystal Lake Island, where the party slipped past the tribes of cannibals to find the lair of the ghoul sorceress Mo’ab Varion in a cave system beneath the island’s sacred central lake. There the party battled a tribe of dragon worshiping koa toa’s and their powerful guardians, including a young black dragon and a draconic erinyes called from the lower planes. Compared to the epic battle with her followers, Mo’ab fell easily. Bronson’s command over the undead had reached such heights that Mo’ab was forced to cower before him and was quickly struck down. When the party reclaimed the final artifact, [I]Yarash’s spyglass[/I], from Crystal Lake Island, Yarashad reappeared. However, before the [I]Albers[/I] could sail to the final island, they had to once more confront Morgan Baumann and [I]The Kraken’s Claw[/I]. This time Baumann proposed a truce, agreeing to never bother the party again in return for safe passage back through Hell’s Triangle. The party traveled to the interior of the island and braved the threats of Yarash, now an impotent black iron statue surrounded by the treasures that Harrimast had dumped on his resting place. Most prominent among the treasures was the legendary pirate ship, the [I]Acheron[/I]. Careful examination revealed that the ship was a magical [I]folding boat[/I]. Defying Yarash’s promise to escape and have his revenge, the party battled the treasure’s guardian, a massive golem constructed of treasure itself, and escaped with a king’s ransom in gold. Using [I]Yarash’s spyglass [/I] and [I]sextant [/I] the [I]Albers[/I], [I]Acheron[/I], and [I]Kraken’s Claw[/I] sailed back through Hell’s Triangle and returned to Freeport. (A modified version of [I]Black Sails Over Freeport[/I], Green Ronin Publishing. The Kuo toa complex on the final island was taken from “Zenith Trajectory” from Dungeon 102) Soon after his return to Freeport the party became enmeshed in a plot by Dutch Tellinghast, the former head of the Sea Lord’s guard, to consolidate the criminal gangs of Freeport using a new magical drug called white smoke. Tellinghast and his partner, a gnome enchanter named Mentirre Aboir, widely distributed the mind numbing drug and then Aboir used his spells to control the gangs. The party slew Aboir and his allies and apprentices, but Tellinghast escaped. ([I]Gangs of Freeport[/I], Adamant Entertainment) [B]Interlude[/B] A trio of adventures: the drunkard Cole (CG human ex-Monk 6/ Drunken Master 4), Arla Fairwind (NG half-elf Druid 10), illegitimate daughter of an elven prince, and Burne Travers (CG human Barbarian 10) the boisterous swashbuckler, hunted the mad bard Sophia Lasilaran. Lasilaran and her companions, The King’s Players, performed the sanity shattering play [I]The King in Yellow [/I] in ever larger venues in the hope of opening a permanent portal to dread Carcosa. The path started in Hallowfield where the madness induced by The King in Yellow had wiped out the entire village. The trio then tracked the King’s Players to the town of Lamid where they met the Constable, Evan Sullivan (brother of Catherine) and battled the Players’ maddened, mutated victims. Finally they defeated Lasilaran and her cohorts in Freeport itself, nearly destroying the Freeport Opera House during the epic battle. (“And Madness Followed”, Dungeon #134) [/QUOTE]
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