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General Tabletop Discussion
*Pathfinder & Starfinder
Swashbuckling with Cards - suggestions requested
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<blockquote data-quote="Tilla the Hun (work)" data-source="post: 1187275" data-attributes="member: 14214"><p>Go look for an out of print game called Torg. It had 'dramatic action' cards that do precisely what you are looking for. No need to re-invent the wheel <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>But as a suggestion, 2 - 10 = +2 through +10 (+20 too high)</p><p></p><p>Face cards are 'special action' cards, doing the 'special action' on the part of the character grants the character an immediate reward through some game flavor mechanic.</p><p></p><p>Some examples:</p><p>Jack of Spades = 'Special Action: Taunt" - on a successful taunt of an opponent, any character can gain a +2 or +4 bonus to his or her next action requiring a roll affecting that target opponent.</p><p></p><p>Ace of Spades = 'Special Action: Trip' - on a successful trip attack against target opponent, the character can immediately attempt a full attack against the prone character (or a coup de grace, or attack with bonus damage, etc.)</p><p></p><p></p><p>You get the idea. That's pretty much what the dramatic cards from Torg do - though they also play havoc with initiatives <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Need more?</p></blockquote><p></p>
[QUOTE="Tilla the Hun (work), post: 1187275, member: 14214"] Go look for an out of print game called Torg. It had 'dramatic action' cards that do precisely what you are looking for. No need to re-invent the wheel :) But as a suggestion, 2 - 10 = +2 through +10 (+20 too high) Face cards are 'special action' cards, doing the 'special action' on the part of the character grants the character an immediate reward through some game flavor mechanic. Some examples: Jack of Spades = 'Special Action: Taunt" - on a successful taunt of an opponent, any character can gain a +2 or +4 bonus to his or her next action requiring a roll affecting that target opponent. Ace of Spades = 'Special Action: Trip' - on a successful trip attack against target opponent, the character can immediately attempt a full attack against the prone character (or a coup de grace, or attack with bonus damage, etc.) You get the idea. That's pretty much what the dramatic cards from Torg do - though they also play havoc with initiatives :) Need more? [/QUOTE]
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