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<blockquote data-quote="Piratecat" data-source="post: 494204" data-attributes="member: 2"><p>I just ran a fun Musketeer one-shot. The PCs are returning to their country after a month away; during that time, they learned that their beloved Queen has died, the Princess has disappeared, and the reviled Count Massacrent has seized control of the country. Supported by his elite Ebon Guard and the sinister Cardinal Belloq, the Count has had the Queen's Musketeers either imprisoned or chained as galley slaves on the Count's ship. All remaining Musketeers are in hiding, and the people live in fear.</p><p></p><p>Enter the four Musketeer PCs and the one old manservant. Three of the musketeers are old friends, a womanizer, a middling holy man, and a depressed and bitter drunkard. The 4th is a man that they met at their last port, another of the Queen's guards that claims to know something incredibly important about the Queen's death.</p><p></p><p>The 4th PC is actually the Princess in disguise, of course, using a <em>hat of disguise</em>. She fled from the Count's imprisonment, and has received a message from a former handmaiden that the Queen may be alive.</p><p></p><p>So the adventure works well for four hours. The PCs arrive in town, run into the Ebon Guard, get into swordfights and a running musket battle on horseback, sneak into a classy mansion for a party, and finally sail to a deserted pirate isle in order to barely stop the Cardinal from marrying the Queen (actually alive!) to the evil Count, thus legitimizing his claim to the throne. </p><p></p><p>It was a blast. I used rules from Dragon 301, adding the Parry feat for free and making everything swashbucklery easier than normal. The PCs stole coaches, trashed a market square at high speed, insulted villains, and swept off their hats at every opportunity. I'm not sure I'd want to do this every week, but it was a fun break.</p></blockquote><p></p>
[QUOTE="Piratecat, post: 494204, member: 2"] I just ran a fun Musketeer one-shot. The PCs are returning to their country after a month away; during that time, they learned that their beloved Queen has died, the Princess has disappeared, and the reviled Count Massacrent has seized control of the country. Supported by his elite Ebon Guard and the sinister Cardinal Belloq, the Count has had the Queen's Musketeers either imprisoned or chained as galley slaves on the Count's ship. All remaining Musketeers are in hiding, and the people live in fear. Enter the four Musketeer PCs and the one old manservant. Three of the musketeers are old friends, a womanizer, a middling holy man, and a depressed and bitter drunkard. The 4th is a man that they met at their last port, another of the Queen's guards that claims to know something incredibly important about the Queen's death. The 4th PC is actually the Princess in disguise, of course, using a [i]hat of disguise[/i]. She fled from the Count's imprisonment, and has received a message from a former handmaiden that the Queen may be alive. So the adventure works well for four hours. The PCs arrive in town, run into the Ebon Guard, get into swordfights and a running musket battle on horseback, sneak into a classy mansion for a party, and finally sail to a deserted pirate isle in order to barely stop the Cardinal from marrying the Queen (actually alive!) to the evil Count, thus legitimizing his claim to the throne. It was a blast. I used rules from Dragon 301, adding the Parry feat for free and making everything swashbucklery easier than normal. The PCs stole coaches, trashed a market square at high speed, insulted villains, and swept off their hats at every opportunity. I'm not sure I'd want to do this every week, but it was a fun break. [/QUOTE]
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