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*Dungeons & Dragons
Swaying a Crowd of NPCs
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<blockquote data-quote="77IM" data-source="post: 7336992" data-attributes="member: 12377"><p>I'm assuming PCs can vote. If they can't, the math is similar. With 16 votes, you need 9 for a simple majority. If you want the PCs to convince 3-5 NPCs, that means each side should initially have 4-6 decided voters, with 4-8 undecideds.</p><p></p><p>If it's not known how many are decided ahead of time, you want to have at least 2 undecideds so that the PCs can sway the vote, but likely more. For example, if each side has 1 declared NPC and another 5 who are undeclared (but secretly decided), and then there are 4 undecided in the middle, the PCs only need to convince 3 of the 4 undecideds to vote their way, but may still need to interact with more NPCs than that in order to discover that they have the votes they need.</p><p></p><p>If you want PC claimants to be a possibility, they'll need to build up to 9 votes, which is MUCH harder if there are fewer undecideds. If you go with the example in the previous paragraph, the PCs need to convince all 4 undecideds, PLUS sway 5 of the partisans! But instead, say each side has 1 declared NPC and 2 undeclared (but decided) leaving 12 undecided NPCs; that's enough undecideds for the PCs to secure 9 votes for their claimant. However it means getting an NPC claimant up to 9 is going to take much longer (6 persuasions).</p></blockquote><p></p>
[QUOTE="77IM, post: 7336992, member: 12377"] I'm assuming PCs can vote. If they can't, the math is similar. With 16 votes, you need 9 for a simple majority. If you want the PCs to convince 3-5 NPCs, that means each side should initially have 4-6 decided voters, with 4-8 undecideds. If it's not known how many are decided ahead of time, you want to have at least 2 undecideds so that the PCs can sway the vote, but likely more. For example, if each side has 1 declared NPC and another 5 who are undeclared (but secretly decided), and then there are 4 undecided in the middle, the PCs only need to convince 3 of the 4 undecideds to vote their way, but may still need to interact with more NPCs than that in order to discover that they have the votes they need. If you want PC claimants to be a possibility, they'll need to build up to 9 votes, which is MUCH harder if there are fewer undecideds. If you go with the example in the previous paragraph, the PCs need to convince all 4 undecideds, PLUS sway 5 of the partisans! But instead, say each side has 1 declared NPC and 2 undeclared (but decided) leaving 12 undecided NPCs; that's enough undecideds for the PCs to secure 9 votes for their claimant. However it means getting an NPC claimant up to 9 is going to take much longer (6 persuasions). [/QUOTE]
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