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[SWd20] To those who want Episode III goodies
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<blockquote data-quote="wingsandsword" data-source="post: 2415083" data-attributes="member: 14159"><p>If it's the update produced by swrpgnetwork.com, I've got that file open right now, and it changes some of the requirements, but mostly just to fit to RCR standards, and by those RAW, Anakin didn't qualify for Sith Lord. Jedi who turn to the Sith can trade in Jedi levels for Sith levels in the same mechanic a D&D Paladin who falls and becomes a Blackguard can trade in Paladin levels for Blackguard levels, you just can't trade in so many levels that you'd lose the prereqs for the class.</p><p></p><p>Now, I do think that the game should reflect the movies first and foremost, so the Sith Lord class prereqs might need a change to fit how we saw Anakins fall go (he wasn't an expert in Sith lore when Palpatine dubbed him Darth Vader, he knew only the most basic things about them). So apparently he goes from Fringer 1/Jedi guardian 5/Jedi ace 2/Jedi weapon master 4 at the beginning of the movie, he gains a Sith Lord level when he confronts Palpatine, and goes up one level in Sith Lord while trading in a level of Jedi Weapon Master for Sith Lord too.</p><p></p><p>Upon closer inspection, I noticed they gave him Read/Write Sith and Speak Sith, and even a lot of ranks in Force Grip, so he has all the Sith Lord prereqs except for Sith Lore (the closest he has is 3 ranks of Jedi Lore). The path of least resistance says just to dump the Sith Lore prereq (or say it requires at least 3 ranks of either Sith or Jedi lore). For all we know, Palpatines manipulations of Anakin could have included quietly teaching him some exotic alien language that turned out to be Sith. Apparently he was also getting good at choking people before his fall too, some more of that walking closer and closer to darkness.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 2415083, member: 14159"] If it's the update produced by swrpgnetwork.com, I've got that file open right now, and it changes some of the requirements, but mostly just to fit to RCR standards, and by those RAW, Anakin didn't qualify for Sith Lord. Jedi who turn to the Sith can trade in Jedi levels for Sith levels in the same mechanic a D&D Paladin who falls and becomes a Blackguard can trade in Paladin levels for Blackguard levels, you just can't trade in so many levels that you'd lose the prereqs for the class. Now, I do think that the game should reflect the movies first and foremost, so the Sith Lord class prereqs might need a change to fit how we saw Anakins fall go (he wasn't an expert in Sith lore when Palpatine dubbed him Darth Vader, he knew only the most basic things about them). So apparently he goes from Fringer 1/Jedi guardian 5/Jedi ace 2/Jedi weapon master 4 at the beginning of the movie, he gains a Sith Lord level when he confronts Palpatine, and goes up one level in Sith Lord while trading in a level of Jedi Weapon Master for Sith Lord too. Upon closer inspection, I noticed they gave him Read/Write Sith and Speak Sith, and even a lot of ranks in Force Grip, so he has all the Sith Lord prereqs except for Sith Lore (the closest he has is 3 ranks of Jedi Lore). The path of least resistance says just to dump the Sith Lore prereq (or say it requires at least 3 ranks of either Sith or Jedi lore). For all we know, Palpatines manipulations of Anakin could have included quietly teaching him some exotic alien language that turned out to be Sith. Apparently he was also getting good at choking people before his fall too, some more of that walking closer and closer to darkness. [/QUOTE]
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