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Sweet20 Experience Rules Discussion.
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<blockquote data-quote="LostSoul" data-source="post: 2670290" data-attributes="member: 386"><p>I really like how this system will expose, by virtue of xp totals, who's getting more screen time. That's not something you can do with the CR system. If your Ranger has a Key of "Defeat Favoured Enemies" and isn't getting much XP for it (in relation to the other PCs), the DM will know to throw more in there. That wouldn't be so obvious using the CR system.</p><p></p><p></p><p></p><p>I would try to see if I could get Rob to "try it out, just once. If you don't like it, we'll do something different." (I wonder if you could use Keys for some PCs and the regular CR/XP chart for others in the same game?)</p><p></p><p>I'd tell Tom that bookeeping should be simple. Whenever you use your Key (ie. get xp for it), put a + beside that key. If you go against it, put a -. At the end of the game, add them up. (I guess you'd need other signs for big uses, like maybe a + in a box or a *.)</p><p></p><p>And I'd tell Tom and Ted to <em>trust me</em>. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="LostSoul, post: 2670290, member: 386"] I really like how this system will expose, by virtue of xp totals, who's getting more screen time. That's not something you can do with the CR system. If your Ranger has a Key of "Defeat Favoured Enemies" and isn't getting much XP for it (in relation to the other PCs), the DM will know to throw more in there. That wouldn't be so obvious using the CR system. I would try to see if I could get Rob to "try it out, just once. If you don't like it, we'll do something different." (I wonder if you could use Keys for some PCs and the regular CR/XP chart for others in the same game?) I'd tell Tom that bookeeping should be simple. Whenever you use your Key (ie. get xp for it), put a + beside that key. If you go against it, put a -. At the end of the game, add them up. (I guess you'd need other signs for big uses, like maybe a + in a box or a *.) And I'd tell Tom and Ted to [i]trust me[/i]. :) [/QUOTE]
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