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Sweet20 Experience Rules Discussion.
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<blockquote data-quote="Kemrain" data-source="post: 2681788" data-attributes="member: 12153"><p>While I'm inclined to agree with you, that all keys are important to the character, I think having some that are consitered to be more important doesn't hurt at all. To be honest, I've been kicking around a way to upgrade a minor key to a major key in my head. the real difference between the two Key types is what triggers them and how much XP they give. Minor Keys, like Key of Bloodlust (Key of the Warrior, as we call it) come up pretty often, and can occur more than once per session, where a Major Key, like Key of Vengeance (Key of the Vengeful) might come up more than once, but is unlikley to. In situations where you have 3 or 4 events that trigger a Major Key, the GM is likley to say that a few of them count as one towards a larger reward from the Key. Taking out those three Lieutenants by themselves isn't that big a deal, but the loss of three of the BBEG's best men in one day is striking a decisive blow, and is worth the 5 XP reward.</p><p></p><p>So, looking at this, the GM could assign XP as follows:</p><p></p><p>Three fights, one of them a tough solo kill, so 4 XP from Key of the Warrior (Two battles for one each and a difficult one for 2). Killed 3 of the BBEG's Lieutenants, who'd individually be worth 1 XP from Key of the Vengeful, but since the loss of the three happened so quickly and is a terrible defeat, it's worth 5 XP.</p><p></p><p>Then again, that's just how I see it. Maybe I'm doing it wrong. Who knows?</p><p></p><p>- Kemrain the Disclaimed.</p></blockquote><p></p>
[QUOTE="Kemrain, post: 2681788, member: 12153"] While I'm inclined to agree with you, that all keys are important to the character, I think having some that are consitered to be more important doesn't hurt at all. To be honest, I've been kicking around a way to upgrade a minor key to a major key in my head. the real difference between the two Key types is what triggers them and how much XP they give. Minor Keys, like Key of Bloodlust (Key of the Warrior, as we call it) come up pretty often, and can occur more than once per session, where a Major Key, like Key of Vengeance (Key of the Vengeful) might come up more than once, but is unlikley to. In situations where you have 3 or 4 events that trigger a Major Key, the GM is likley to say that a few of them count as one towards a larger reward from the Key. Taking out those three Lieutenants by themselves isn't that big a deal, but the loss of three of the BBEG's best men in one day is striking a decisive blow, and is worth the 5 XP reward. So, looking at this, the GM could assign XP as follows: Three fights, one of them a tough solo kill, so 4 XP from Key of the Warrior (Two battles for one each and a difficult one for 2). Killed 3 of the BBEG's Lieutenants, who'd individually be worth 1 XP from Key of the Vengeful, but since the loss of the three happened so quickly and is a terrible defeat, it's worth 5 XP. Then again, that's just how I see it. Maybe I'm doing it wrong. Who knows? - Kemrain the Disclaimed. [/QUOTE]
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