Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Swift Actions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Felix" data-source="post: 2170256" data-attributes="member: 3929"><p>So your Wizard can keep all of his metamagic rods at home in his tower hanging up next to his pots and pans. He uses them only at spell-prep time, and not otherwise. He never runs into the problem, especially if he's an NPC, of having his precious rods taken from him alive, or looted from his corpse before his clone can reanimate and fetch his stuff. At least, not when he's out adventuring. The PCs won't be rewarded with looting a metamagic rod when they defeat a wizard who enhanced his spells with one, until they loot his warded keep.</p><p></p><p>As you like, I guess...</p><p></p><p>Frankly I prefer the idea that rods enhance the spell the same way that some planes affect spellcasting... that they are changed upon casting, and not upon memorizing. The rods affect the spell like an <em>angreal</em> out of Wheel of Time. And you have to carry it with you all the time to have access to its abilities, and ware the threat of having it taken from you. But that's just me.</p></blockquote><p></p>
[QUOTE="Felix, post: 2170256, member: 3929"] So your Wizard can keep all of his metamagic rods at home in his tower hanging up next to his pots and pans. He uses them only at spell-prep time, and not otherwise. He never runs into the problem, especially if he's an NPC, of having his precious rods taken from him alive, or looted from his corpse before his clone can reanimate and fetch his stuff. At least, not when he's out adventuring. The PCs won't be rewarded with looting a metamagic rod when they defeat a wizard who enhanced his spells with one, until they loot his warded keep. As you like, I guess... Frankly I prefer the idea that rods enhance the spell the same way that some planes affect spellcasting... that they are changed upon casting, and not upon memorizing. The rods affect the spell like an [i]angreal[/i] out of Wheel of Time. And you have to carry it with you all the time to have access to its abilities, and ware the threat of having it taken from you. But that's just me. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Swift Actions
Top