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General Tabletop Discussion
*Pathfinder & Starfinder
Swift spell as Standard Action?
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<blockquote data-quote="Dracorat" data-source="post: 3098126" data-attributes="member: 40170"><p>Nothing.</p><p></p><p>But there does have to be a limit somewhere for game balance. The changes proposed by me and the people who agree with me don't alter game balance. They do allow an action not strictly allowed by the rules, but what they allow coincides with the rest of what is usually allowed. See my comment regarding move actions.</p><p></p><p>However, if we allowed people to just use up all the quickened spells they could, then they would blow their load in the first round of combat.</p><p></p><p>So, we have to ask ourselves. Does the allowing of two spells, one quickened, and one not, but was prepared as such - alter the game more than if only one were quickened from the start?</p><p></p><p>My position : It doesn't. If nothing, it penalizes the player.</p><p></p><p>A position I understand but don't agree with: It does because they need to prepare better.</p><p></p><p>A position I understand but don't agree with outside of core Wizards activities: It's not RAW so it's not allowable.</p><p></p><p>A position I do not understand nor agree with: Quickened actions are somehow not physically possible multiple times in the same round due to some laws-of-the-universe limitation.</p></blockquote><p></p>
[QUOTE="Dracorat, post: 3098126, member: 40170"] Nothing. But there does have to be a limit somewhere for game balance. The changes proposed by me and the people who agree with me don't alter game balance. They do allow an action not strictly allowed by the rules, but what they allow coincides with the rest of what is usually allowed. See my comment regarding move actions. However, if we allowed people to just use up all the quickened spells they could, then they would blow their load in the first round of combat. So, we have to ask ourselves. Does the allowing of two spells, one quickened, and one not, but was prepared as such - alter the game more than if only one were quickened from the start? My position : It doesn't. If nothing, it penalizes the player. A position I understand but don't agree with: It does because they need to prepare better. A position I understand but don't agree with outside of core Wizards activities: It's not RAW so it's not allowable. A position I do not understand nor agree with: Quickened actions are somehow not physically possible multiple times in the same round due to some laws-of-the-universe limitation. [/QUOTE]
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Swift spell as Standard Action?
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