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General Tabletop Discussion
*Pathfinder & Starfinder
Swift spell as Standard Action?
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<blockquote data-quote="Justin Bacon" data-source="post: 3102560" data-attributes="member: 3795"><p>This argument still makes no sense. It is exactly equivalent to claiming that a character with a speed of 30 shouldn't be allowed to move only 15 feet.</p><p></p><p>Let's say you can normally move 30 feet in X amount of time. Therefore, a move action must last for X amount of time. Yet if you move 15 feet at the same pace, it would only take you X/2 amount of time! And yet a full move action has been expended! WHERE DOES THE EXTRA TIME GO? BY DOING THIS YOU ARE RUPTURING THE SPACETIME CONTINUUM AND BRINGING ABOUT THE END OF ALL EXISTENCE!</p><p></p><p>Or, possibly, you move 15 feet and that little bit of "extra time" is simply wasted: You didn't do anything with it, even though you could have.</p><p></p><p>Similarly, casting a spell using a standard action takes X amount of time. Therefore, a standard action must last for X amount of time. Casting a spell using a swift action, according to RAW, explicitly takes less time than this. So what happens if you cast a swift spell (at the same speed you would normally cast it) and expend your standard action doing it?</p><p></p><p>Does the space-time continuum rupture? Or is the "extra time" simply wasted?</p><p></p><p>Now, for those still obsessed with the belief that this logic "must" allow you to use a move action to take a swift action, please remember that the difference between a move action and a standard action is not defined in terms of TIME, but in terms of WHAT you can do with the action.</p></blockquote><p></p>
[QUOTE="Justin Bacon, post: 3102560, member: 3795"] This argument still makes no sense. It is exactly equivalent to claiming that a character with a speed of 30 shouldn't be allowed to move only 15 feet. Let's say you can normally move 30 feet in X amount of time. Therefore, a move action must last for X amount of time. Yet if you move 15 feet at the same pace, it would only take you X/2 amount of time! And yet a full move action has been expended! WHERE DOES THE EXTRA TIME GO? BY DOING THIS YOU ARE RUPTURING THE SPACETIME CONTINUUM AND BRINGING ABOUT THE END OF ALL EXISTENCE! Or, possibly, you move 15 feet and that little bit of "extra time" is simply wasted: You didn't do anything with it, even though you could have. Similarly, casting a spell using a standard action takes X amount of time. Therefore, a standard action must last for X amount of time. Casting a spell using a swift action, according to RAW, explicitly takes less time than this. So what happens if you cast a swift spell (at the same speed you would normally cast it) and expend your standard action doing it? Does the space-time continuum rupture? Or is the "extra time" simply wasted? Now, for those still obsessed with the belief that this logic "must" allow you to use a move action to take a swift action, please remember that the difference between a move action and a standard action is not defined in terms of TIME, but in terms of WHAT you can do with the action. [/QUOTE]
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Swift spell as Standard Action?
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