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<blockquote data-quote="KarinsDad" data-source="post: 6558244" data-attributes="member: 2011"><p>Usually?</p><p></p><p>I think that while this is possible in the game, it is probably not as likely as it might seem, especially if the PCs are not prepared for water. For example, Bards, Paladins, Warlocks, and Wizards do not get Water Walk. Yes, there are more than one way to skin a cat (alter self, fly, misty step) and druids are definitely more prepared for this than other classes, but unless the PC is prepared for such an event and is high enough level to cast such a spell (and has slots available, and is willing to burn the slot), many casters at many tables are often going to be in the same boat as everyone else. Maybe not at high level, but definitely at lower levels. If the party is prepared for water, then I would also expect potions to be available for the non-casters as well.</p><p></p><p></p><p>Edit: As a side note, I think that DMs should occasionally have "drop into a body of water" traps or tunnels of water to get to the next section of the dungeon, or other water hazards that defy the normal use of spells to avoid water. For example, if the party is crossing a bridge and a trap on it spills one or more PCs into the water, it should be likely that any PC dropped might be an unprepared spell caster.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6558244, member: 2011"] Usually? I think that while this is possible in the game, it is probably not as likely as it might seem, especially if the PCs are not prepared for water. For example, Bards, Paladins, Warlocks, and Wizards do not get Water Walk. Yes, there are more than one way to skin a cat (alter self, fly, misty step) and druids are definitely more prepared for this than other classes, but unless the PC is prepared for such an event and is high enough level to cast such a spell (and has slots available, and is willing to burn the slot), many casters at many tables are often going to be in the same boat as everyone else. Maybe not at high level, but definitely at lower levels. If the party is prepared for water, then I would also expect potions to be available for the non-casters as well. Edit: As a side note, I think that DMs should occasionally have "drop into a body of water" traps or tunnels of water to get to the next section of the dungeon, or other water hazards that defy the normal use of spells to avoid water. For example, if the party is crossing a bridge and a trap on it spills one or more PCs into the water, it should be likely that any PC dropped might be an unprepared spell caster. [/QUOTE]
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