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Switching Around Systems Due to Burnout?
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<blockquote data-quote="Jer" data-source="post: 8512535" data-attributes="member: 19857"><p>I do something different. Generally our table will have a "core game" that we play (for the past near-decade-oh-grod-has-it-been-that-long it's been 13th Age) and when I start feeling burn-out as a GM we'll go on a hiatus from it and play some one-shots or short mini-campaigns in another system. It turns out that I'm the one who hits that system burn-out first so we've never hit a point where my players are asking to play something different.</p><p></p><p>Recently we've mostly been cycling in either Icons mini-arcs or Lasers and Feelings hacks as one-shots depending on the mood and who can show up. I've got an itch for sci-fi recently and want to cycle in a lightweight sci-fi game as another options, but so far none of the ones I've considered are things I think are lightweight enough for my players. ( They all are more casual TTRPGers and only invest in one rules-heavy system at a time, which is why the things we cycle out from that are so rules light and why L&F really works for a few of them).</p></blockquote><p></p>
[QUOTE="Jer, post: 8512535, member: 19857"] I do something different. Generally our table will have a "core game" that we play (for the past near-decade-oh-grod-has-it-been-that-long it's been 13th Age) and when I start feeling burn-out as a GM we'll go on a hiatus from it and play some one-shots or short mini-campaigns in another system. It turns out that I'm the one who hits that system burn-out first so we've never hit a point where my players are asking to play something different. Recently we've mostly been cycling in either Icons mini-arcs or Lasers and Feelings hacks as one-shots depending on the mood and who can show up. I've got an itch for sci-fi recently and want to cycle in a lightweight sci-fi game as another options, but so far none of the ones I've considered are things I think are lightweight enough for my players. ( They all are more casual TTRPGers and only invest in one rules-heavy system at a time, which is why the things we cycle out from that are so rules light and why L&F really works for a few of them). [/QUOTE]
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