Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Switching Around Systems Due to Burnout?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kenada" data-source="post: 8512600" data-attributes="member: 70468"><p>I have done something similar. My group got started back in college. We played 3e then 3.5e. The group’s composition changed, and we ended up doing other games like nWoD, Dogs in the Vineyard, and Unknown Armies. When I started running again for our current iteration, I ran Pathfinder 1e. We played a full <em>Kingmaker</em> campaign and then tried various other APs. <em>Rise of the Runelords</em> went well until we TPK’d due to some bad decision-making by the players (“You didn’t heal up before the final encounter? I think you would have done that. Do you want to retcon that? No? Okay … <em>ranger dies on the AoO and then it snowballs</em>). Eventually, I just started burning out on PF1.</p><p></p><p>It started when I gave Dungeon World a try. We did a short campaign. It was very silly. I also ran <em>Murder in Baldur’s Gate</em> with one of the last 5e playtests, which was a lot of fun. I also ran <em>Tyranny of Dragons</em> when 5e came out. I then did a Pathfiner hack of Fate, ran another PF1 campaign (that I cut short), and Open Legend for a bit. Most of these “flip-around” games lasted more than a few sessions but none of them were something we really wanted to make our main game (even though that may have been the assumption at the time). The only games that lasted a few sessions were OSE and WWN. The former because my players bounced off it pretty hard, prompting a switch to WWN, and the latter only technically because I’m now running an OSE/WWN hack rather than straight WWN.</p><p></p><p>Looking back over the last decade or so of my evolution as a GM, I’d say there was a period of experimenting with different systems to try to find the right one that worked for me and my group. I generally lean more Story Now and OSR than my players, but they really like 3e-style crunch. It was a constant struggle trying to balance using a system that kept me happy as a GM with one that had enough bits for them. What we’re doing now seems to finally fit the bill, or it’s something I can modify as necessary. It helps my players are usually willing to run something else, so I get exposure to other games and how they do things without needing to stop what I’m doing.</p></blockquote><p></p>
[QUOTE="kenada, post: 8512600, member: 70468"] I have done something similar. My group got started back in college. We played 3e then 3.5e. The group’s composition changed, and we ended up doing other games like nWoD, Dogs in the Vineyard, and Unknown Armies. When I started running again for our current iteration, I ran Pathfinder 1e. We played a full [I]Kingmaker[/I] campaign and then tried various other APs. [I]Rise of the Runelords[/I] went well until we TPK’d due to some bad decision-making by the players (“You didn’t heal up before the final encounter? I think you would have done that. Do you want to retcon that? No? Okay … [I]ranger dies on the AoO and then it snowballs[/I]). Eventually, I just started burning out on PF1. It started when I gave Dungeon World a try. We did a short campaign. It was very silly. I also ran [I]Murder in Baldur’s Gate[/I] with one of the last 5e playtests, which was a lot of fun. I also ran [I]Tyranny of Dragons[/I] when 5e came out. I then did a Pathfiner hack of Fate, ran another PF1 campaign (that I cut short), and Open Legend for a bit. Most of these “flip-around” games lasted more than a few sessions but none of them were something we really wanted to make our main game (even though that may have been the assumption at the time). The only games that lasted a few sessions were OSE and WWN. The former because my players bounced off it pretty hard, prompting a switch to WWN, and the latter only technically because I’m now running an OSE/WWN hack rather than straight WWN. Looking back over the last decade or so of my evolution as a GM, I’d say there was a period of experimenting with different systems to try to find the right one that worked for me and my group. I generally lean more Story Now and OSR than my players, but they really like 3e-style crunch. It was a constant struggle trying to balance using a system that kept me happy as a GM with one that had enough bits for them. What we’re doing now seems to finally fit the bill, or it’s something I can modify as necessary. It helps my players are usually willing to run something else, so I get exposure to other games and how they do things without needing to stop what I’m doing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Switching Around Systems Due to Burnout?
Top