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<blockquote data-quote="Imaro" data-source="post: 5375321" data-attributes="member: 48965"><p>Yeah, this was more of a side point, I just remember the "dumb fighter" being decried just as loudly as the "too powerful wizard" yet 4e has still failed to address this issue... I think it is less glaring in essentials because wizards and clerics don't get free access to rituals but it is definitely still there.</p><p> </p><p> </p><p> </p><p> </p><p>Well I disagree here... let's look at how the two detain enemies... </p><p> </p><p>Classic 4e fighter uses Combat Challlenge; where every time he hits an enemy he has to decide whether to mark it or not. Said mark then only lasts until the end of his next turn and can be knocked off by another mark. So you need to keep up with each individual you have marked, every turn as well as whether they shift or make an attack that doesn't include you... oh yeah and you also have to keep up with whether someone else marked themin the meantime.</p><p> </p><p>The Knight's Aura/Battle Guardian affects anyone in a 1 square aura... so no having to keep track of individuals. If a monster is next to you and moves... you try and whack him... or if he attacks someone without an aura the monster gets a -2 to hit and you try and whack it. Oh yeah, and it doesn't matter if there are two auras going on because he is still affected by yours. </p><p> </p><p>I don't know the Knight just seems simpler to keep track of and play with.</p></blockquote><p></p>
[QUOTE="Imaro, post: 5375321, member: 48965"] Yeah, this was more of a side point, I just remember the "dumb fighter" being decried just as loudly as the "too powerful wizard" yet 4e has still failed to address this issue... I think it is less glaring in essentials because wizards and clerics don't get free access to rituals but it is definitely still there. Well I disagree here... let's look at how the two detain enemies... Classic 4e fighter uses Combat Challlenge; where every time he hits an enemy he has to decide whether to mark it or not. Said mark then only lasts until the end of his next turn and can be knocked off by another mark. So you need to keep up with each individual you have marked, every turn as well as whether they shift or make an attack that doesn't include you... oh yeah and you also have to keep up with whether someone else marked themin the meantime. The Knight's Aura/Battle Guardian affects anyone in a 1 square aura... so no having to keep track of individuals. If a monster is next to you and moves... you try and whack him... or if he attacks someone without an aura the monster gets a -2 to hit and you try and whack it. Oh yeah, and it doesn't matter if there are two auras going on because he is still affected by yours. I don't know the Knight just seems simpler to keep track of and play with. [/QUOTE]
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