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Sword and Sorcery Saga v. 1.02 and NEW Adventure Conversion!
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<blockquote data-quote="pukunui" data-source="post: 4515554" data-attributes="member: 54629"><p>Hey John,</p><p></p><p>I've got some questions for you regarding the upcoming v2 of your S&S Saga conversion:</p><p></p><p>1) Would you be able to give me some sort of summary of the changes you're making with v2? What aspects of 4e are you adding to the conversion? What other changes are you making? Will you be fleshing out your prestige classes?</p><p></p><p>2) I'm not very familiar with "low magic" fantasies like Conan the Barbarian. I take it, though, that there aren't really magic items in these settings. How would you suggest I go about adding magic items to the Saga system?</p><p></p><p>3) Does the "clerical investment" scholar talent provide any mechanical benefit? I don't really see the point of it ...</p><p></p><p>4) I'm curious as to your choice of prerequisites for some things ... for instance, why does the spell <em>curse of the long death</em> require the Remove Poison talent? Also, why did you choose to put minimum level requirements on some talents? AFAIK, there are no talents in SWSE that do this (although there is <em>one</em> Jedi talent that has a minimum BAB requirement). Just wondering why you chose to deviate from the SWSE standard?</p><p></p><p>5) How compatible/incompatible is 4e with the Saga d20 system? If I were to go with a fantasy-themed Saga conversion (whether it be yours or some other one), I would still like to be able to use 4e - particularly the monsters and magic items. The only stumbling blocks I can think of are AC and 30 vs 20 levels (as I realize that 4e isn't just the old 20 levels with another 10 stacked on top). The question is: how much of a stumbling block are those two things? Could I just take a 4e monster and just use their Reflex or would that mess things up? Could I just treat their AC as their Reflex score? And could I take a Saga class and tack another 10 levels onto it using the same progression and not have it mess things up too much? I'm not sure you can answer all of these questions, but I thought I'd put them out there anyway. Perhaps it would be best if I started a new thread on this topic.</p><p></p><p></p><p>Cheers,</p><p>Jonathan</p></blockquote><p></p>
[QUOTE="pukunui, post: 4515554, member: 54629"] Hey John, I've got some questions for you regarding the upcoming v2 of your S&S Saga conversion: 1) Would you be able to give me some sort of summary of the changes you're making with v2? What aspects of 4e are you adding to the conversion? What other changes are you making? Will you be fleshing out your prestige classes? 2) I'm not very familiar with "low magic" fantasies like Conan the Barbarian. I take it, though, that there aren't really magic items in these settings. How would you suggest I go about adding magic items to the Saga system? 3) Does the "clerical investment" scholar talent provide any mechanical benefit? I don't really see the point of it ... 4) I'm curious as to your choice of prerequisites for some things ... for instance, why does the spell [I]curse of the long death[/I] require the Remove Poison talent? Also, why did you choose to put minimum level requirements on some talents? AFAIK, there are no talents in SWSE that do this (although there is [I]one[/I] Jedi talent that has a minimum BAB requirement). Just wondering why you chose to deviate from the SWSE standard? 5) How compatible/incompatible is 4e with the Saga d20 system? If I were to go with a fantasy-themed Saga conversion (whether it be yours or some other one), I would still like to be able to use 4e - particularly the monsters and magic items. The only stumbling blocks I can think of are AC and 30 vs 20 levels (as I realize that 4e isn't just the old 20 levels with another 10 stacked on top). The question is: how much of a stumbling block are those two things? Could I just take a 4e monster and just use their Reflex or would that mess things up? Could I just treat their AC as their Reflex score? And could I take a Saga class and tack another 10 levels onto it using the same progression and not have it mess things up too much? I'm not sure you can answer all of these questions, but I thought I'd put them out there anyway. Perhaps it would be best if I started a new thread on this topic. Cheers, Jonathan [/QUOTE]
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