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<blockquote data-quote="DEFCON 1" data-source="post: 6945651" data-attributes="member: 7006"><p>No, it's exactly the type of attitude that gets you ANY type of game. Without that attitude, there wouldn't BE any D&D video game, because WotC and Hasbro <em>don't develop video games</em>.</p><p></p><p>Some D&D video games have been good, some have not. And that comes down to who is developing the game. Now... if you want to say WotC and Hasbro could do a better job at <em>choosing</em> which developers are allowed to make a D&D video game, then sure, that's fine, you might have a point. But then again... if no one else comes to them wanting to use the D&D brand, then beggers can't be choosers. They roll the dice in hopes the developer makes a good game with their brand on top of it.</p><p></p><p>But even if it fails and the game dies quickly... oh well! WotC and Hasbro still got their licensing fee. And in a few years another developer will come along wanting to make a video game RPGish thing, and will see about licencing the brand again. Because no one will remember or care that a "D&D" game failed a few years previous because everyone will understand that it failed not because of "D&D" but because of the developer <strong>n-Space</strong> just made a crappy game. Because that's the way it works.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6945651, member: 7006"] No, it's exactly the type of attitude that gets you ANY type of game. Without that attitude, there wouldn't BE any D&D video game, because WotC and Hasbro [I]don't develop video games[/I]. Some D&D video games have been good, some have not. And that comes down to who is developing the game. Now... if you want to say WotC and Hasbro could do a better job at [I]choosing[/I] which developers are allowed to make a D&D video game, then sure, that's fine, you might have a point. But then again... if no one else comes to them wanting to use the D&D brand, then beggers can't be choosers. They roll the dice in hopes the developer makes a good game with their brand on top of it. But even if it fails and the game dies quickly... oh well! WotC and Hasbro still got their licensing fee. And in a few years another developer will come along wanting to make a video game RPGish thing, and will see about licencing the brand again. Because no one will remember or care that a "D&D" game failed a few years previous because everyone will understand that it failed not because of "D&D" but because of the developer [b]n-Space[/b] just made a crappy game. Because that's the way it works. [/QUOTE]
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