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Sword Coast Legends: After the fall.
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<blockquote data-quote="gyor" data-source="post: 6946600" data-attributes="member: 6670153"><p>Actually there have been many good to great D&D RPGs, I remember the old SSI games kindling my love of the Forgotten Realms in the first place.</p><p></p><p> Its just that the wrong people kept getting the lience to the game after Neverwinter 2's last expansion was released. </p><p></p><p> The only exception to this was Baldur's Gate enhanced edition where they made the good decision to both enchance the popular game, but also move it to mobile phone. (Sadly its still uses the massively outdated 2e rules).</p><p></p><p> Its basically the MMO/Candy Crush era of gaming that ruined D&D because instead of trying to build an authentic D&D experience, they went chasing fads, action rpgs, weird mobile games that aren't even RPGs, mechanics stolen from MMOs that displace actually D&D mechanics for no benifit I can see.</p><p></p><p> Some now all we have is a couple of free FR MMOs that survive based the OCD of "whales".</p><p></p><p> This is unacceptable.</p><p></p><p> If I had the connections and the resources I'd setup a kickstarter for getting the lience and getting the funding to make a game.</p><p></p><p> I even have a basic idea for a game I call Champions of AO.</p><p></p><p> basic idea is during the Sundering AO cantacts you and your party to clean up some unfortunate side effects of the Sundering as well help him fix kinks in the process, which he can't focus on the doing while he's causing the Sundering. would have you hopping to various locals across Faerun and the planes, from dungeons to cities to wild recovering from being spellplaguelands.</p></blockquote><p></p>
[QUOTE="gyor, post: 6946600, member: 6670153"] Actually there have been many good to great D&D RPGs, I remember the old SSI games kindling my love of the Forgotten Realms in the first place. Its just that the wrong people kept getting the lience to the game after Neverwinter 2's last expansion was released. The only exception to this was Baldur's Gate enhanced edition where they made the good decision to both enchance the popular game, but also move it to mobile phone. (Sadly its still uses the massively outdated 2e rules). Its basically the MMO/Candy Crush era of gaming that ruined D&D because instead of trying to build an authentic D&D experience, they went chasing fads, action rpgs, weird mobile games that aren't even RPGs, mechanics stolen from MMOs that displace actually D&D mechanics for no benifit I can see. Some now all we have is a couple of free FR MMOs that survive based the OCD of "whales". This is unacceptable. If I had the connections and the resources I'd setup a kickstarter for getting the lience and getting the funding to make a game. I even have a basic idea for a game I call Champions of AO. basic idea is during the Sundering AO cantacts you and your party to clean up some unfortunate side effects of the Sundering as well help him fix kinks in the process, which he can't focus on the doing while he's causing the Sundering. would have you hopping to various locals across Faerun and the planes, from dungeons to cities to wild recovering from being spellplaguelands. [/QUOTE]
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