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sword mage question !
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<blockquote data-quote="junkielectric" data-source="post: 4747851" data-attributes="member: 82631"><p>Thanks for checking the CB. However, I'm guessing that there is no way to tell from it that the warding doesn't come back up to full if you switch back to one hand? </p><p></p><p>I see where you are coming from, because when I first saw it the free action switching looked a lot like an exploit. But it really isn't a big deal, and won't unbalance anything. As for the "how", you can think of it the other way (a way which more closely follows the wording of the feature): the warding is a +1 tied to the swordmage wielding a sword. But if he has a hand free, he can use it to strengthen the warding up to a +3.</p><p></p><p>There are tons of in-combat examples I can come up with to support this: opening a door, helping an ally get up, drinking a potion, even the swordmage getting disarmed (actually, can you still do that in 4e?). All of those are things that make me think the warding was intended to fluctuate in strength without permanently (for the purposes of the encounter) staying down. And like I said, I see why the idea of the free action switching doesn't sit well with you, but it really isn't enough of a problem to need a different rules reading.</p></blockquote><p></p>
[QUOTE="junkielectric, post: 4747851, member: 82631"] Thanks for checking the CB. However, I'm guessing that there is no way to tell from it that the warding doesn't come back up to full if you switch back to one hand? I see where you are coming from, because when I first saw it the free action switching looked a lot like an exploit. But it really isn't a big deal, and won't unbalance anything. As for the "how", you can think of it the other way (a way which more closely follows the wording of the feature): the warding is a +1 tied to the swordmage wielding a sword. But if he has a hand free, he can use it to strengthen the warding up to a +3. There are tons of in-combat examples I can come up with to support this: opening a door, helping an ally get up, drinking a potion, even the swordmage getting disarmed (actually, can you still do that in 4e?). All of those are things that make me think the warding was intended to fluctuate in strength without permanently (for the purposes of the encounter) staying down. And like I said, I see why the idea of the free action switching doesn't sit well with you, but it really isn't enough of a problem to need a different rules reading. [/QUOTE]
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