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Sword of Valor, Wrath of the Righteous AP Part 2 with your hosts Scotley and MLeibrock
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<blockquote data-quote="Neurotic" data-source="post: 7422436" data-attributes="member: 24380"><p>[ooc]I will just assume I can or run out at full speed after the demon until I can see again[/ooc]</p><p></p><p>Viridian runs after the demon. No sense in letting the beast go to attack them at some later point. He must hope that others will manage to come to his aid. He snaps a bite immediately as the monster moves, ripping the flesh around demons knee.</p><p></p><p>He lets the momentum build for a moment before releasing the flesh. He keeps running after the demon and snaps again at it, launching himself as high as he could. Drawing upon the well of draconic might he woke up with, he manages another bite using his jump as the leverage and he bites deeply into demons flank, just above his armor. He trashes his head around, worrying at the flesh until it gives in and he falls on all fours, ready to pounce again.</p><p></p><p>[sblock=Actions]</p><p>Opportunity attack if normal darkness: [roll0] [roll1] attack: 34 for 9 damage</p><p>Stunning attack after running [roll2] [roll3] attack 23 for 10 damage and Fort DC 14 or stunned</p><p>Mythic ignores DR [roll4] [roll5] attack 26 for 11 damage (ignores DR)</p><p></p><p>NOTES:</p><p>Add 2 <strong>per attack</strong> if enemy is denied dex bonus</p><p>Add 2d6 if Boar Style applies: While using this style, once per round when you hit a single foe with two or more unarmed strikes, you can tear flesh. When you do, you deal 2d6 extra points of damage with the attack </p><p></p><p>I hit three times, not sure if it needs to be in single series of attacks, I hit in the same round twice (even if you ignore OA) - in that case additional damage applies to second attack.</p><p></p><p>Finally, if I need to move twice than the order in the round is: move, swift action for mythic action that includes move, attack.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 7422436, member: 24380"] [ooc]I will just assume I can or run out at full speed after the demon until I can see again[/ooc] Viridian runs after the demon. No sense in letting the beast go to attack them at some later point. He must hope that others will manage to come to his aid. He snaps a bite immediately as the monster moves, ripping the flesh around demons knee. He lets the momentum build for a moment before releasing the flesh. He keeps running after the demon and snaps again at it, launching himself as high as he could. Drawing upon the well of draconic might he woke up with, he manages another bite using his jump as the leverage and he bites deeply into demons flank, just above his armor. He trashes his head around, worrying at the flesh until it gives in and he falls on all fours, ready to pounce again. [sblock=Actions] Opportunity attack if normal darkness: [roll0] [roll1] attack: 34 for 9 damage Stunning attack after running [roll2] [roll3] attack 23 for 10 damage and Fort DC 14 or stunned Mythic ignores DR [roll4] [roll5] attack 26 for 11 damage (ignores DR) NOTES: Add 2 [B]per attack[/B] if enemy is denied dex bonus Add 2d6 if Boar Style applies: While using this style, once per round when you hit a single foe with two or more unarmed strikes, you can tear flesh. When you do, you deal 2d6 extra points of damage with the attack I hit three times, not sure if it needs to be in single series of attacks, I hit in the same round twice (even if you ignore OA) - in that case additional damage applies to second attack. Finally, if I need to move twice than the order in the round is: move, swift action for mythic action that includes move, attack. [/sblock] [/QUOTE]
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