Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Character Builds & Optimization
Sword Sage Advice/Build?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Beckett" data-source="post: 3469945" data-attributes="member: 781"><p>Stat-wise, you can skimp on Intelligence (6 skill points a level) and Cha. Dex and Wis are probably your key ones for AC.</p><p></p><p>Feats: Desert Fire and Desert Wind Dodge are both pretty handy as long as you can stay mobile- and tumble is a class skill for the swordsage. Each requires you to move at least 10ft, but between your medium bab and performing strikes, you'll only be making one attack most of the time. Adaptive style gets you around the very slow recovery of the swordsage, although your number of strikes might get you through most combats. Extra Readied manuever lets you use one more of your strikes. If human, you can get three of those four.</p><p></p><p>When picking manuevers, I build characters one level at a time, but starting at 4th level helps avoid that problem, as you're only replacing one earlier manuever.</p><p></p><p>You're getting 6 first level manuevers- Burning Blade is great for giving an extra 1d6 +1/initiator level fire damage to one attack. What else you take depends on what you want for the character, although you're probably going to replace one of the manuevers at 4th level.</p><p></p><p>You get 2 second level manuevers, plus you can swap a 1st level out at 4th level. All of the Desert Wind manuevers at this level look handy, with hatchling's flame being the least useful.</p><p></p><p>You have two stances. Flame's Blessing is the only Desert Wind stance available, allowing you to use tumble ranks for fire resistance. As your second, I'd say Blood in the Water from Tiger Claw, as it gives you bonus to hit/damage for every crit- and the scimitar has a 18-20 crit range.</p></blockquote><p></p>
[QUOTE="Beckett, post: 3469945, member: 781"] Stat-wise, you can skimp on Intelligence (6 skill points a level) and Cha. Dex and Wis are probably your key ones for AC. Feats: Desert Fire and Desert Wind Dodge are both pretty handy as long as you can stay mobile- and tumble is a class skill for the swordsage. Each requires you to move at least 10ft, but between your medium bab and performing strikes, you'll only be making one attack most of the time. Adaptive style gets you around the very slow recovery of the swordsage, although your number of strikes might get you through most combats. Extra Readied manuever lets you use one more of your strikes. If human, you can get three of those four. When picking manuevers, I build characters one level at a time, but starting at 4th level helps avoid that problem, as you're only replacing one earlier manuever. You're getting 6 first level manuevers- Burning Blade is great for giving an extra 1d6 +1/initiator level fire damage to one attack. What else you take depends on what you want for the character, although you're probably going to replace one of the manuevers at 4th level. You get 2 second level manuevers, plus you can swap a 1st level out at 4th level. All of the Desert Wind manuevers at this level look handy, with hatchling's flame being the least useful. You have two stances. Flame's Blessing is the only Desert Wind stance available, allowing you to use tumble ranks for fire resistance. As your second, I'd say Blood in the Water from Tiger Claw, as it gives you bonus to hit/damage for every crit- and the scimitar has a 18-20 crit range. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Sword Sage Advice/Build?
Top