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Sword & Shield Fighter build
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<blockquote data-quote="Legildur" data-source="post: 3172527" data-attributes="member: 1258"><p>Agreed. You really need a strong archer or sorceror to pound on the opponent while you hold them back.</p><p></p><p>There are a couple of ways 'to force enemies to pay attention to you'.</p><p></p><p>1. Fight in a corridor (or channel the enemy in some other way);</p><p>2. Use the Knight's Challenge? ability for the Knight base class in PHBII;</p><p>3. Take the Goad feat (Comp Adventurer and ???).</p><p></p><p>The latter works on intelligent (Int 3+) enemies if they fail the Will based saving throw.</p><p></p><p>I played a gnome Ftr1/Pal3 in a one shot last Friday and had an AC of 29 against medium-sized or larger creatures: 10 base + 9 (+1 full plate) +4 (tower shield) +1 (Dex) +1 (Dodge) +3 (Titan Fighting, RoS) +1 (size). Next steps are to get Combat Expertise and Divine Shield which could punch it through to high 30s by level 6! Mind you, theory broke down in practise with the Winter Wolves cone of cold.....</p></blockquote><p></p>
[QUOTE="Legildur, post: 3172527, member: 1258"] Agreed. You really need a strong archer or sorceror to pound on the opponent while you hold them back. There are a couple of ways 'to force enemies to pay attention to you'. 1. Fight in a corridor (or channel the enemy in some other way); 2. Use the Knight's Challenge? ability for the Knight base class in PHBII; 3. Take the Goad feat (Comp Adventurer and ???). The latter works on intelligent (Int 3+) enemies if they fail the Will based saving throw. I played a gnome Ftr1/Pal3 in a one shot last Friday and had an AC of 29 against medium-sized or larger creatures: 10 base + 9 (+1 full plate) +4 (tower shield) +1 (Dex) +1 (Dodge) +3 (Titan Fighting, RoS) +1 (size). Next steps are to get Combat Expertise and Divine Shield which could punch it through to high 30s by level 6! Mind you, theory broke down in practise with the Winter Wolves cone of cold..... [/QUOTE]
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