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<blockquote data-quote="Enaknomolos" data-source="post: 9533874" data-attributes="member: 7047434"><p>Unfortunately it wasn't released for S&W that I've ever seen. I'd have loved that. There are 4e, 5e, Pathfinder (1e) and 13th Age versions though.</p><p></p><p>It's the S&S setting that I've never got around to running that I most want to. The only reason I haven't is because I had a long-running homebrew S&S campaign and then we felt like doing other genres for a while. As a mark of how highly I rate it: it's literally the only product for any WotC edition of D&D that I still own in hard copy.</p><p></p><p>The big draw for me is the map and gazetteer. It's huge, has lots of varied polities with lots of interactions and loads of named NPCs, but also lots of space you can just riff on things in. For me, most setting books fall flat. They're just not gameable. For instance, the setting section of the highly acclaimed Swords of the Serpentine doesn't name a single NPC. It has adventure prompts, but they're all at a generic level - 'a noble', 'a thief' - so it barely rises above the level of lists of tropes. PT is the exact opposite of this. It's all fleshed-out individuals with plans and schemes crashing up against others. To show what I mean, I turned to a random page of the Atlas and looked at a random paragraph and got this:</p><p></p><p>As a referee, that's exactly the sort of thing I need to kickstart some adventures, and thw whole atlas is like this.</p><p></p><p>It's a shame I can't give you an actual played report; but when I do run it, it will be in Barbarians of Lemuria, so I wouldn't be able to tell you about the rules side of things properly anyway <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Enaknomolos, post: 9533874, member: 7047434"] Unfortunately it wasn't released for S&W that I've ever seen. I'd have loved that. There are 4e, 5e, Pathfinder (1e) and 13th Age versions though. It's the S&S setting that I've never got around to running that I most want to. The only reason I haven't is because I had a long-running homebrew S&S campaign and then we felt like doing other genres for a while. As a mark of how highly I rate it: it's literally the only product for any WotC edition of D&D that I still own in hard copy. The big draw for me is the map and gazetteer. It's huge, has lots of varied polities with lots of interactions and loads of named NPCs, but also lots of space you can just riff on things in. For me, most setting books fall flat. They're just not gameable. For instance, the setting section of the highly acclaimed Swords of the Serpentine doesn't name a single NPC. It has adventure prompts, but they're all at a generic level - 'a noble', 'a thief' - so it barely rises above the level of lists of tropes. PT is the exact opposite of this. It's all fleshed-out individuals with plans and schemes crashing up against others. To show what I mean, I turned to a random page of the Atlas and looked at a random paragraph and got this: As a referee, that's exactly the sort of thing I need to kickstart some adventures, and thw whole atlas is like this. It's a shame I can't give you an actual played report; but when I do run it, it will be in Barbarians of Lemuria, so I wouldn't be able to tell you about the rules side of things properly anyway :D [/QUOTE]
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