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Swordmage Class
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<blockquote data-quote="kenmarable" data-source="post: 3759661" data-attributes="member: 40359"><p>Considering he mentioned that he "should get around to designing it", I have serious doubts that they would start a new class at this point with any hopes of getting it into the first PHB. The classes are one of the most integral parts of the entire system, and I'm near positive the classes are 90% how they will appear in the PHB - just some fine tuning and possibly debate over whether to drop one or two for later. If they would actually consider adding in a new class at this point in development after they have already been playtesting internally for a year or two, it would be a very dumb and risky thing to do, and WotC R&D aren't dumb. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So, I'd love to see it was well, but it sounds like multiclassing is greatly improved with the swordmage/gish concept being very high on their list for getting it right. But I would not hold out any hope of it appearing as core in PHB 1.</p><p></p><p>I read that much more as "I should write the swordmage up for my PC" rather than "I should write the swordmage up for the Player's Handbook".</p></blockquote><p></p>
[QUOTE="kenmarable, post: 3759661, member: 40359"] Considering he mentioned that he "should get around to designing it", I have serious doubts that they would start a new class at this point with any hopes of getting it into the first PHB. The classes are one of the most integral parts of the entire system, and I'm near positive the classes are 90% how they will appear in the PHB - just some fine tuning and possibly debate over whether to drop one or two for later. If they would actually consider adding in a new class at this point in development after they have already been playtesting internally for a year or two, it would be a very dumb and risky thing to do, and WotC R&D aren't dumb. :) So, I'd love to see it was well, but it sounds like multiclassing is greatly improved with the swordmage/gish concept being very high on their list for getting it right. But I would not hold out any hope of it appearing as core in PHB 1. I read that much more as "I should write the swordmage up for my PC" rather than "I should write the swordmage up for the Player's Handbook". [/QUOTE]
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