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Swordmage Dimensional Dodge question
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<blockquote data-quote="SteveC" data-source="post: 4538732" data-attributes="member: 9053"><p>Here's another in a series of questions where I think I know the answer, but am just making sure.</p><p></p><p>The Swordmage power Dimensional Dodge is an immediate interrupt that triggers whenever an enemy "hits you with a ranged attack." The effect is that you teleport next to them.</p><p></p><p>I am assuming that the sequence of events is: you get hit by attack, take damage, and then teleport next to the person who hit you.</p><p></p><p>The sticking point is the fact that they made it an interrupt. One of my fellow players suggests that what really happens is, you get hit, then we rewind things and you teleport. The attacker then gets to choose whether or not to attack you, and if they do, you'll get an Opportunity Attack against them.</p><p></p><p>I think that's too good to be true: if it said an "enemy attacks you with a ranged attack" I might take the description of the Interrupt keyword to possibly indicate that might happen, but I can't believe it would work this way after you're hit...unless they would specifically spell it out.</p><p></p><p>So what do you think? It's my character with the power, so I find myself in the odd position of trying to argue I shouldn't be able to do something.</p><p></p><p>--Steve</p></blockquote><p></p>
[QUOTE="SteveC, post: 4538732, member: 9053"] Here's another in a series of questions where I think I know the answer, but am just making sure. The Swordmage power Dimensional Dodge is an immediate interrupt that triggers whenever an enemy "hits you with a ranged attack." The effect is that you teleport next to them. I am assuming that the sequence of events is: you get hit by attack, take damage, and then teleport next to the person who hit you. The sticking point is the fact that they made it an interrupt. One of my fellow players suggests that what really happens is, you get hit, then we rewind things and you teleport. The attacker then gets to choose whether or not to attack you, and if they do, you'll get an Opportunity Attack against them. I think that's too good to be true: if it said an "enemy attacks you with a ranged attack" I might take the description of the Interrupt keyword to possibly indicate that might happen, but I can't believe it would work this way after you're hit...unless they would specifically spell it out. So what do you think? It's my character with the power, so I find myself in the odd position of trying to argue I shouldn't be able to do something. --Steve [/QUOTE]
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