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General Tabletop Discussion
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Swordmage: Isn't it a little bit unbalanced?
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<blockquote data-quote="Pickles JG" data-source="post: 5386349" data-attributes="member: 61501"><p>Defenders also have more healing surges than other classes & this is what lets them take hits fight after fight. Most other roles can take a pounding in just one fight befor they are stressing over a shortage of surges. This is only <em>really</em> noticable if you play more than 3 encounters in an adventuring day ie not in LFR for example. </p><p> </p><p>I do agree defenders are the least missed roles which is why the high damage output of Fighters or the heals of Paladin's are much appreciated. Also the extra control of warden's can be useful. (Controllers seem to be something where adding a second one more than doubles the benefit.) Shielding swordmages are the most defensive defenders, if they do not get too picked on themselves & so need the high defences to cover when this happens.</p></blockquote><p></p>
[QUOTE="Pickles JG, post: 5386349, member: 61501"] Defenders also have more healing surges than other classes & this is what lets them take hits fight after fight. Most other roles can take a pounding in just one fight befor they are stressing over a shortage of surges. This is only [I]really[/I] noticable if you play more than 3 encounters in an adventuring day ie not in LFR for example. I do agree defenders are the least missed roles which is why the high damage output of Fighters or the heals of Paladin's are much appreciated. Also the extra control of warden's can be useful. (Controllers seem to be something where adding a second one more than doubles the benefit.) Shielding swordmages are the most defensive defenders, if they do not get too picked on themselves & so need the high defences to cover when this happens. [/QUOTE]
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Swordmage: Isn't it a little bit unbalanced?
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