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General Tabletop Discussion
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Swordmage: Isn't it a little bit unbalanced?
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<blockquote data-quote="sigfile" data-source="post: 5389226" data-attributes="member: 64646"><p>I'm a firm believer that swarms should get a Close Burst: Aura attack as an immediate action at the start of the first adjacent enemy's turn. Defenders can do some pretty stupid things to swarms because of those single target autoattacks. Still... yeah. Hospitalers will wreck swarms. Swordmages aren't slouches there, either...</p><p></p><p>To be fair, you're comparing a paladin paragon path's enhanced mark punishment mechanic to the generic swordmage mechanic. If you're introducing options, the swordmage is pretty likely to teleport or push the swarm upon its first out-of-turn attack to an unfavorable spot. That attack might end up targeting the swarm's ally instead, it might just miss, or it might end up simultaneously missing <em>and</em> granting the swordmage a bucketfull of temporary hit points while leaving the swarm adjacent to one of the only two defender classes with a close at-will attack. If it's really unlucky, the swarm could find itself pushed/teleported off a cliff. The longer the fight against the swarm continues, though, the more favored the Hospitaler becomes.</p><p></p><p>(Dimensional Vortex | Transposing Lunge | Surprising Transposition | Countering Thunderclap | Coronal Guard paragon path)</p></blockquote><p></p>
[QUOTE="sigfile, post: 5389226, member: 64646"] I'm a firm believer that swarms should get a Close Burst: Aura attack as an immediate action at the start of the first adjacent enemy's turn. Defenders can do some pretty stupid things to swarms because of those single target autoattacks. Still... yeah. Hospitalers will wreck swarms. Swordmages aren't slouches there, either... To be fair, you're comparing a paladin paragon path's enhanced mark punishment mechanic to the generic swordmage mechanic. If you're introducing options, the swordmage is pretty likely to teleport or push the swarm upon its first out-of-turn attack to an unfavorable spot. That attack might end up targeting the swarm's ally instead, it might just miss, or it might end up simultaneously missing [I]and[/I] granting the swordmage a bucketfull of temporary hit points while leaving the swarm adjacent to one of the only two defender classes with a close at-will attack. If it's really unlucky, the swarm could find itself pushed/teleported off a cliff. The longer the fight against the swarm continues, though, the more favored the Hospitaler becomes. (Dimensional Vortex | Transposing Lunge | Surprising Transposition | Countering Thunderclap | Coronal Guard paragon path) [/QUOTE]
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Swordmage: Isn't it a little bit unbalanced?
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